Underrail is the modern day remake of classic isometric point & click RPG games such as Fallout and Arcanum. Even in alpha state, this game is solid, but could do with some fine-tuning. This game potentially could become the saviour of it's genre. Personally I could never get into the older games of the genre; I stuggled to get into Fallout and not because I didn't know how to play or just generally was terrible at it. Then came this game and I thought I'd try it out mainly to see what a 2013 remake of a classic would be like. Turns out, the modern-futuristic graphical design and the intuition of today's ideas, this game allowed me to play and enjoy this genre where previously it had failed. Adopting an alpha funding model, this game allows you access whilst the game developer unravels the game, dishing out free, large content updates regularly (in developer's terms). Great game for nostalgia-seekers or new-comers to this particular genre, is well worth the $10 I payed for it.
I really liked this cs, you'll see why down below :3
I gave this cs an 8 because of 5 things I focus on, 1. Quality, 2. Story, 3. Length, 4. Scares and 5. Lag
The quality was perfect, just as I hoped. The storyline was really cool and a lot of fun. The length dragged it down a little but it was suiting length for me, I made a let's play of it and it was 2 episodes, 3 episodes is just enough for a cs to me ;) There was a very good scare in episode 1, I was hiding and that was a big 8 for me. There was absolutely no lag so the lag would be set for a 10
Quality: 9, Story: 8, Length: 8, Scares: BIG 8, and Lag: 10 - So in overall it could be a 9 if it was just a little longer ;)
This mod is the best one for Mount and Blade I have ever seen. At first there are no other really good mods who have something to do with a song of ice and fire(the official games are the worst ones). Second the mod makes the game much mor complex and gives so many more possibilities to act. The map, the items and the units are brilliant and also the great new towns and castles. All in all its an amazing game and it would be wonderfull to see more of it.
Syder Arcade is simply awesome. It has all the delicious taste of the old coin ups, but with a stunning graphic as a plus (and an immersive soundtrack). I have finished it a lot of times, but it's never annoying. The four difficulty levels provide a good challenge for every type of player.
It has some flaws, but nothing tragic: just some bugs (nothing exceptional, really), and a survival mode consisting in just a single level.
A recommended purchase, by the way, mostly for the nostalgic players.
The mod is Ok, but not really good in my opinion.
First, i dont understand why this mod was created only for the WON-Version without a hint on this page. Doesn't the author want everyone can play the mod easily? So downloaders have to be creative.
The downloaded file contains the mod in a very untidey folder. The reason is, the creater use much content from Opfor/TFC/BS which isn't illigal, but there are many unused files (textures for examples). My first impression all seems to be dilettante and lumped together.
After starting the mod i was impressed. The first minutes i thought, ok maybe he is unorgenised but he knows to create maps. But this impression didn't stay long. The maps are very detailed and there are some really nice "special effects" and scripted events. However for me the leveldesign is overdone for a HL mod and particularly for a mod who should be part of the HL universe. The engine wasn't created for so many details and r_speeds over 1000wpolys. Few scenes do not even look like many polygons, but "the computer says no" they are there. Besides, too many 1-units-brushes and brushed objects with unsuitable textures are looking ridiculous. Custom textures (or models) are a way to create a believable, detailed and aestethic environment with the GoldSrc-Engine and not 1mil-brushbased objects.
Instead of tinkering detailed bolts and handrails to put old washy texture on them after all, the creater should have used the time to find the many bugs andglitches and to eliminate flaws of the gameplay and gameflow. The player gets stucked in buttons, walls or other objects (which although are very detailed). Short after a levelchange is a locked door or another levelchange. Or the player don't know what he has to do. Is it necessary? There are many more things.
At least the mod has potential. Many people will enjoy this mod, if they get it to run. For geeks like me its a short pastime with some highlights, BUT it doesn't feel like HL/OPFOR/BS/Decay
Short, fun horror game to play as the player has a simple task to collect a briefcase but as the player gets further and closer to the end, they see that they're not alone which then all of a sudden makes the game a lot scarier. Bit of an easy game to finish but still keeps me happy if I want some fun from a horror game. From my knowledge, you can only die if you take a certain amount of time in the game and then a black screen comes up and the player hears screams. The game might be better if there was a bigger possibility of dying and there were more objectives needed to be completed to get the briefcase.
Awesome game with an excellent story-line of the original Slender Man. Horrifying at most points and challenging to find the items that are needed. Lots of twists and turns throughout keeping the game fun and interesting. Recommend to everyone who are either a fan of Slender Man games or fans of horror games.