The new version is an absolute highlight mod for the HL2:episode two game.
Everything is exceptionally well done, the level desing is amazing both terms of gameplay and visuals, the fightings are set amazingly into scene and a lot of interesting and surprising scriptscenes really make the mod something special amongst others.
It is not even comparable to the previous version, so everyone who does have the game should definitely play this mod, and also every mapper and modder should take a good look at it!
Played the singleplayer for almost 3 years, and the Warband multipayer for half a year now. Game is great, and has the best melee combat system if any game I've ever played.
There is however no reason to buy the first Mount & Blade, unless you just want to support the devs or if you're a collector. Mount & Blade: Warband has everything the first had and more, most importantly multiplayer.
Eh... could have been much better.
While the previous mod was superb, it had some confusing fetch-quests. I thought that Napalm edition would fix these issues.
It somehow made the mod even more confusing :/
Many elements from the first mod were removed (Such as the alien planet level) and other elements were heavily edited (The alien spacecraft is now an ancient temple).
While the graphics are great and the models are well done, it feels like a patch rather then a whole new mod with new bugs that won't ever be fixed.
However, it is still fun to play and those looking to play Heart of Evil once again should look no further... just don't believe this will be better then the previous mod :(
A masterpiece of epic proportions.
It's enemies are tough, it's level design is superb, it's new weapons are awesome to use and the length is incredibly satisfying with touches of childish yet humorous humor and incredibly racist depictions of the Vietnamese, almost feels like I'm playing a Vietnam action comic from the 60's XD
Yes, it can be very confusing, and yes, it can be insulting to many MANY people, but this mod is a blast from start to finish.
Play it now! :D
While the game was fun and had excellent levels of interactivity as well as superb visuals, but it was too short and had no more then four weapons available.
Most of the time it felt like I was playing an ambitious Half-life 2 mod rather then a commercial game. It's a shame there won't be a follow up to this, it could have been improved upon.
But I suppose that's how life goes sometimes, and for what it is, it's still entertaining and searching for easter eggs in every level never gets old :)
I'd have to say that is THE best RA3 mod I have played to date. The others usually feel somehow a bit awkward and a bit off though I can't put my finger on what's wrong but Shock Therapy just feels right. In fact, I have to say that the fun I am experiencing is much greater than when I got hold of my RA3 the first time even while traversing the campaign and exploring the units in skirmish. I hope you guys continue to improve and release more versions of Shock Therapy because it is simply a mod that has made me enjoy RA3 again. :)
Although the dogfighting is kind of annoying and makes survival of fighters less likely because they stray into enemy AAs.
Oh and still trying to get used to the smaller models.