The customization in the game is outstanding: as long as you have a list of console commands and the ability to write .cfg's for the engine to follow, you can customize every single aspect of the game. The difficulty curve is wonderfully balanced, and will make you have to think smart and tactfully on the last levels. The exploration to find secrets is the icing on the cake, and the missions are fun as Rayman Origins is colorful. I find the mod wonderful, my second favorite mod ever out there. Anyone who enjoys shooters and customization would most definitely love this.
So this is the second installation of the game...... and its definitely a great carry on from the first. I've very much enjoyed the story this developer has been able to tell and I still think there can be something very good about this slender series. It has enormous potential, like the first, but if it wasn't for a few buggy and annoying parts then my score would of been higher. It seemed that you were almost playing catch up to slender at one point and as soon as you got close he spawned far away from your location meaning that gameplay took a long time to get through. Also he seemed much less of a threat then in the first one. Apart from that it was a well put together Idea and I think with a little more work BOTH games could be successful. KUTGW. Check out my mini play through on youtube here -------> Youtu.be
And that's all I can say about this mod. I'm not joking, this mod is so ****** up in 3 different ways: Environment, Plot, and difficulty of the game. Now, the game isn't really bad, but... it's just messed up. The gameplay is like most single player source mods, you get 1 melee weapon, and some firearms. The programming is also very nice. The enemies seem... weird at first, but progressively get more and more disturbing. The setting... oh my god.
That's how I describe it. It's psychotic, it's disturbing, and it will leave you breathless. The plot is no different, but executed not as well. I found very little of it to be explained in the game itself, but just about all of it was explained at the end of the good ending. Speaking of which, you have to beat the game twice. Once on easy, another on hard, and I like that.
Overall, it's worth a playthrough, but that's about it. Not a whole lotta replayablity value, but it's still entertaining, and also memorable. Very, very memorable.
One of the best 4x games I have played in a while and it's still in beta! I usually consider having to design ships a pain, but StarDrive makes it fun and interesting. It really captures the hardcore 4x feel while being accessible at the same time. Well worth the kickstarter funding I paid.
A really interesting concept but needs more story and more content. it was a really short game and didn't really have a plot. there were only really 2 or 3 good puzzles, but a cool idea. worth a try.