Clearly a lot of work has been put into this mod and it really shows. Excellent weapon system, beautiful aesthetics, good reworking of monster AI. I've honestly gotten more enjoyment out of Brutal Doom than I have most original games including new releases. Sarge continues to build on and improve his work which makes this all the more impressive. Simply a joy to play.
It was ok, but overall I wouldn't suggest it.
The game starts off with a confusing layout of story, then a "stealth" mission, after that the game started to get better, after getting through all of the battles I get rewarded with an awful ending and a decent/confusing conclusion.
It wasn't bad, it was just dumb in a matter of saying.
But I think this was acceptable with everything else being so good.
My major concern is the HEV suit and why or how it was in its location.
I just love that boss fight where it is just like the final battle of DooM II, instead on this you have to shoot it in the mouth. The characters were very enjoyable, especially Father Gregory. It was a little confusing in the beginning, but after 20+ Tries I got the hang of it. I would love to see more mods like this!
Of all the Freespace mods I have played, none has been able to draw me in quite as much as Blue Planet. Blue Planet manages to achieve a perfect balance between the traditional Freespace action we all know from the series, and an excellent story steeped in drama and mystery.
While War in Heaven has not been voice-acted as of this review, Age of Aquarius is, and while most of the voice acting (such as that of the main character, Samuel Bei, and his squadmates) is very good, some of it ranges from slightly over-acted to unintentionally hilarious. However, most of the bad voice acting is not enough to affect my opinion of the AOA much, since it's mostly from minor characters that you only hear from once or twice.
The new ships and weapons introduced in both War in Heaven and Age of Aquarius are every bit as fun to use as the ones in the vanilla Freespace games. All of them manage to be strong in their respective roles without being gamebreakingly overpowered (with a few intentional exceptions).
The soundtrack is also amazing in a way I simply cannot put into words. All of it manages to capture the moment in a stellar manner that simply must be heard to be believed. Downloads for the music can be found on the Hard-Light forums, and I highly recommend them.
All-in-all, Blue Planet is an absolute gem of a Freespace 2 mod, with a level of quality on par with games I would easily pay full price for. Any fan of Freespace or space sims in general must, I repeat, MUST play this one.
Actually, nice "puzzle jumping world rotating fps platformer".
Easy to learn, with decent amount of levels. Not easy to figure out, but not bad.
During gameplay its sometime feels little not polished, rotating can be faster and mo intuitive, and i dont understand why i cannot make jumps for significant heights.
Maybe its not best game ever i tried out, but sure nice.