To say, this is the first mod ever accomplished to be based on the Pacific, or so I think.
I'm giving this a 9, because although the mod is great, some inconsistencies are present, in which I think should be fixed as soon as possible.
This mod mainly puts you in the shoes of the elite fighting forces of the USMC. It presents you the worst of the fighting, not to mention it's well scripted. And it shows you a diverse set of units, which means, you won't see the same soldier several times of the same model and skin.
Now, onto the negative side, as briefly explained on the top. The mod still needs several improvements, but since it was recently released, I could understand how some problems were probably overlooked.
I downloaded it... these guys don't have the decency to use XCC Mod Loader? But I jump in-game.... and this is balanced? Yeah.. right. And a 420 MB installer? Mental Omega is smaller, and they actually have content to make up for it!
I have to say a good mod in general.
Why I give it an 8/10 is because:
-Good detail in most parts of the maps
-Straight-into-the-action type, no need for tutorials
-Overall fun experience
-Repetitive gameplay, same enemies in the same kind of environment
-No story, wich makes your efforts feel useless in the end
-Lack of puzzles and/or events that take time
I personally like to see much custom content into mods, for example custom guns, vehicles, sounds etc.
Anyway, I say 8/10 and great job on this!
Review by: MicroDude
Reus is a rather spectacular game, it might remind you of a mini-game you can find on the internet; but it is so much more than that. The title Reus is ( actually ) Dutch for giant and since controlling god-giants of different elements is a core feature of this game, hence the name.
( I suppose you could say ) Reus is a god-game, it is like a mini fusion of From Dust and Black and White, which involves creating landscape for your citizens and at the same time micro manage the settlements.
The core features of this game is to terraform (shape ) the earth. There are four different “shaping skills” that you can use, and they are as following: Water, Mountain, Forestation ( Woods) and Swamps. And each is equally as different, and will create a different type of settlement. Well except the water, there isn’t any water tribes. Each of these will have a natural response to the other one, for example the woods and the swamp needs water, and the desert needs mountains. And each of these three types of land masses has its own type of customization; where-as swamp can get herbs and the woods can get berries.
The game also has a “tech-tree” for the different types of plants, animals and minerals that you can place down. Each offering a different yield of various items, such as wealth, food or tech.
The visuals in this game is conveniently thought out. It’s a smooth cartoonish style; and the avatars are neatly created. They all have their own type of characteristics. The graphics are created in a way that there is no need to complain about boring graphics, I suppose that’s the benefit of having cartoon graphics.
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This is the best game about hacking ever (IMO of course) You can
-complete missions and earn money
-create your own missions and add awards for them
-write and sell your scripts
-make your own servers and web pages
-meet very helpfull people in chat
-feel like in the 60’s :D
-and whatever you can imagine
No other game gives you the possibilities :)
This is an incredibly in-depth mod, and is amazing to play. The amount of work put into this is astonishing. It's very atmospheric and is a very fun game. The quality of this mod is through the roof and I'm anticipating further updates