I thought this wasn't going to be that great. Most remakes of XCOM aren't but damn... this one is great.
I didn't like Aftermath but man... this one is great.
It runs smooth, I love the way the base works, I love the way the geoscape looks. The combat is identical to the original with some nice things thrown in like shotguns and flamethrowers PLUS A BETTER UI!
Great game and runs smooth on my ****** old laptop.
Thanks for making it!
The unique gameplay presented in this indie title and light hearted but funny hummor related to the physics of Octo Dad make this an ingenious indie title that for me is truely unique title to anything atleast i have ever played looking forward to number 2
I usually don't post here, but I made an account just to write to you. I've played many mods for blood, such as Bloody Pulp Fiction, The Lost Episodes, Chronicles vol 1, and Sect wars, but your mod defeats these mods with no effort at all. Truly amazing level design, amazing level concepts, and above all your mod captures the feel and atmosphere of Blood perfectly (which others fail to do). I am addicted for quite some time now, and I always wanted a worthy successor to original blood, and this is it. In fact, I think Death Wish outdoes the original blood in many respects. The creativity you've put into your work, I was left speechless with many things in this mod. I hope you will make more blood mods in the future. Thanks a lot bloatoid for blessing us with your amazing work.
What's up with the negative votes? If you have 1.0004 this is THE SHOC mod to get. If you're on 1.005 or steam and don't feel like doing registry edits, you're missing out.
I'm a huge stalker fan down to the launch-day times. I'm hooked on the atmosphere, gunplay, a-life, immersion, eeriness, and ZoA exemplifies all this much better than any other shoc mods I've played with, perhaps, the exception of AMK Complete but ZoA will surpass that with consistent patching.
The magazine mode is fine, it gives you stuff to do besides die--I mean wait to die -- at campfires. Stealth works with his tweaked AI, so you can sneak the hell around at night. Monster hitboxes are sturdier and a-life for them is superior, so you can get hunted by bloodsuckers for a while like old times. The new medical system has way too little documentation and it seems cool, but I just sell all the crap and buy medkits. :V
New weapons are tweaked, I love the depth of field and visuals -- they blow CoP out of the water once you get out of Cordon with it's vomit green ground texture. Nothing quite like a rain coat, ppsh, mosin nagant, anti-rads, and dying at the hands of bloodsuckers.
My only complaint is headshots are not brutal enough. I put 4 precious bullets into a bandit when starting out and blood flew out of his head, but he only died from having no freaking bandages like 15 seconds later. I'm not the only one to notice this. This is fixed in Garbage onwards, when you get sturdier guns.
Unarmored combatants simply need to die quicker or get stunlocked easier to decrease their proneness to RAMBO BLAST your *** in Cordon.
Download ZoA soon, Stalker? NOW.