An very creative and fun concept of 3D sound. I had lots of fun playing it and still I am not yet done. I love the narration and the different actions and side-quests. This game really sucks me into the game and I feel as though it's actually me seeing and hearing everything around me.
It's an easy 10/10 for me, but because I'm a new member, I can only strive for an 8. (New members can't rate higher than 8)
1.) No transparency on what edition you get (cheaper editions contain unplayable earlier versions).
2.) No development or status updates from the developers.
3.) No Updates for a long time.
4.) Not clearly visible that developers obviously have no time to develop the game any further.
5.) Promises of more feedback and communication are constantly made by developers but I have not seen one of the promises (more feedback and communication) kept. The only posts from devs are promises about more feedback.
This is the best MP mod for warband that is out there. If anything were to be changed then make the lightsabers attack faster, add the jedi sentinel (the ones with gold lightsabers) who can also use force push (which should basically be knocking over anybody within a cone in front of the caster, kinda like the same way a horse does in native) and maybe add another sith power (force leech?). besides that best MP mod for warband :D
An incredibly faithful re-imagining of the original UFO: Enemy Unknown. Everything good from the original has been made better and everything bad has either been removed or overhauled to make it good. A masterpiece four years in the making, I've watched it progress from pipe-dream to crude reality to the beautiful, fun game it is today.
Normally it would get an 8, but due to the bugs it stays at 7/10.
It started when you exit Liliesroom as I recall. You come out, theres a monster and my it hits me, my instict said I just needed to be safe so I ran to the room where u start in. Ok, safe. I get back in the lobby and the key to the main hall does not work... I reload my safe from Liliesroom and ran straigt to the main hall door, use the key and it works. Later in the game this happened again to me so that was a bit frustrating. The end room was wellmade with the switches but again you get glitched/stuck when you pull the wrong one and get killed. You'll get spawned but the room is sealed where you need te be..
Furthermore a good custom story 7/10