I love this game; it's always fun to play. The weapon balance is good, the maps are really creative, and the mutators give the game virtually endless possibilities. The unlimited ammo and health regeneration is a great move; it's a lot more fun this way.
One of my favourite things about this game is the parkour, where you can run across a wall or kick off it to reach higher places. This is no gimmick, either: I find it to be invaluable in a number of situations.
Great game; 10/10
I love this mod. I love how you're technically FORCED to do the house parts but cleverley done so. When you finish the prolouge you can't use the truck anymore so you can load but it wouldn't have any point (also wouldn't feel the same) but you feel like you haven't finished the game. (I use game cause this mod is product worthy) You feel Incompleteness and that makes you wanna do the mysteries and scares of the house. (So much that I'm doing seperate Let's Plays of the prolouge and the house so far you have succeeded in every scare. In case you wanna see it (currently isn't released yet) My channel is called jeremythellama1 on youtube) I really think if you keep this up Valve may come by and let you join their team. (if you haven't already been invited) I actually am so scared that I won't continue the let's unless i'm with my 2 friends. ;_; But I can't be completely nice unfortunately. The soldiers are WAY to weak and they're swat so theres armor versus terrorists that are less likely to have stronger Armor than swat who are made for cases that Cops can't do. I would REALLY love to have another shotgun. I think that a melee weapon would be good aswell. The foot is stronger than the shotgun instant death to terrorists (and zombies) but I LOVE it at the same time It's fun to run and jumpkick them and they just FLY to the other side of the room XD. Now time for the house. The basement door (In the house) you can get stuck in the door (around the stairsin the house and not outside of the house) something that annoys me is when you wake up it does a bit of the scene then you just teleport standing up and when you try to move you have a stroke effect back to where you were standing then you save adn then you can move. Is there anyway to get in the chest of his dead wife. What's his wife's name? Is it answered? the intro to the prolouge (where it tells us who made the mod) takes a LONG time but it's SO good at the same time. I can't wait for the next update Keep it up.
I'm sorry but when a headcrab does uber damage compared to you then there's a problem. The zombies take WAY to long to kill, and Really the houndeyes are VERY unbalanced take too long to kill aswell as they do WAY to much damage. At the beginning of the mod you put us in a very small corridor with no means of space to get away from them when they attack. SEVERAL FLAWS 1. If you DON'T stay by the Houndeyes and keep hitting them you're wasting time seeing how they will keep doing the same amount of damage from any range, meaning You're always gonna take a hit. 2. You put a bunch of health in there as if saying "Instead of not being lazy I'm going to flood the room with health kits!" It REALLY shows that it's a high possibility that it's just laziness. 3. What's the point of the whole outside part theres SO MUCH SPACE but only 1 item and 2-3 headcrabs. Really come on theres also a small area with a ton of zombies what does that do? "Oh theres a huge mass of empty land, LET'S PUT A BUNCH OF ZOMBIES IN A TRAPPED CORNER!"
I could bring some more problems but I could go on forever this mod isn't really bad it just doesn't seem like it was put together very well :/