This mod is by far one of the best on the Home World 2 engine.
It provides a new strategy of war while As you play as 2 races - The Covenant and The UNSC.
The graphics are also fantastic and have been nicely improved. This mod is great for the Home World 2 game and I can't wait to see what has to come in the future.
First to say,this mod is of very poor quality.
Very pointless use of TS units in RA2 world and give them other names. Typical for chinese crap mods to change Cuba to China that has a shitload of mixed buildings and units from other sides. Changes to the game is almost none.The so-called balancing is simple: the ripper author changed nothing of the original game and he call the few units added "balancing".
This game has a ton of potential to be a top and classic indie horror game. It has everything to make it as good as a slender game easily. Top marks to the developers and here are some of my great job with mark and a need improvement section....
Great work on....
---Creepy setting (loved the big open, yet very dark setting)
---Good use of music (good mix between the heartbeats and the other bgm, nothing was too in your face)
---The 'monsters', while not threatening still made me run to the hills on more then one occasion.
---Jumpscares were great but would of been terrifying if they actually chased you for a short amount of time.
---Some smoothing over on the graphics (however this is not important, it just felt a little repetitive in some areas also.)
Have to say though. It was truly a great game and I loved it. Even though I got scared beyond belief and almost fell of my chair - check out my YouTube video - this is something I really hope gets continued with.
Great work and check out the lets play I did. Sorry about the quality it was my first vid! Youtube channel name is: thetodd086. thanks.
This is a fantastic game, in my humble opinion. If you like puzzle games at all -- or even if you have never tried one -- you should at least try out this game. It is definitely extremely unique, especially when it comes to elements like tarstuff and briar (which were not included in the main hold, but can be found in many of the user-made holds), and even the humble roach has properties that have yet to be fully discovered and exploited.
So I think it compares very well against other puzzles games. Now, how does it compare to the previous classic DROD games? Well, that is a little harder to answer.
KDD has the advantage of innovation, originality (being the first game), and being the standard upon which many other holds since have been based upon. JtRH has the advantage of excellent puzzles, amazing graphics, amazing music, and a generally much smoother experience than KDD. TCB has the advantage of plenty of elements and element interactions, very satisfying puzzles, an incredibly intriguing story, and better level interaction (I like my level non-linear, but this is just me).
And yet, GatEB is my favorite game in the classic DROD series. I found its puzzles were thought-provoking without being brain-busting, its media (graphics, music, and presentation) was far superior, and it had a storytelling aspect that, to me, filled a void in DROD that I never knew it had but I am very happy it no longer has.
So, yes, I think this is a fantastic game, but it was also built on a fantastic base. This game might be my favorite, but I challenge you to make your own conclusions. Until then, happy smiting.
The best mod i've ever played for M&B Warband.I Don't know why people rate this lower then 10.This mod has every thing Spartan vs. persians like 300
lords of the rings,Terrorist and Spec Ops,Zombies and survivors,Ninjas and samurais,Chineese dynasty,Mongols,WW2 Soldiers and many others that are too many to list.I Rate this 99/10 Hack(impossible)
This review contains spoilers.
Drox Operative is really a one of a kind game. First off, action RPGs that are set in space are as rare as hen's teeth. Secondly, of the few RPGs that react to your choices, most feature scripted sequences, which means that they respond pretty much the same way every time you make a choice.
Drox is different. It drops you in the middle of a dynamic, changing galaxy filled with enemy factions and alien civilizations that are vying for control even as you play the game. They'll invade planets, hatch plots, form alliances and go to war, all with or without you.
Your role in the game is as a mercenary flying a ship that can be leveled in stats and in size. Better stats allow better gear whereas bigger ships can mount MORE gear (but are slower).
You can play the good guy or bad guy, help one side or another or focus on trying to win by becoming the most respected, most feared or richest in the sector. As you play you may find that you have to switch sides or change your strategy in response to the actions of the random "monster" factions (sentient spaceships that breed and form clans) or the advance/decline of the alien civilizations.
Like Diablo, loot is randomly generated. Upgrades come as weapons, sensors, batteries, reactors, etc and even crew members. You can pick from several races to play, each with their own benefits.
While overall a solid ARPG, Drox does suffer from a few failings: Sometimes the game gets a bit repetitive, and because the AI races are fighting it out with or without you, it can be hard to tell what's going on until you've explored the map. Loot is critical but upgrading your inventory relies on "cargo bays" appearing randomly as drops or in the stores, which can be annoying. And the game world as a whole, because it's random, can feel a bit generic as there's little in the way of story or custom flavor dialog.
That said, Drox Operative is one of the most unique ARPGs I've ever played, and gets even better played co-op with a friend
I don't know how, but this game is actually not bad at all. The dialogue is actually really great and written better than most games these days. There are plently of genuinely laugh out loud funny parts. The only things that I really wasn't positive on was the fact that you have basically no settings in the game (it's a Wii port btw). You can just switch the resolution but only up to 720p not anything beyond that which sucks since the art style would look really cool with some AA and at 1080. Also all of the cool stuff in the trailer is really just in the first level of the game. After that things tone back quite a bit. It's not that it's boring, just that it seemed they built a crazy level for a trailer and then didn't bother with the intensity after that. Overall though very surprising game.
As a fan of games like VVVVV and Super Meat Boy, this looked interresting. It's ok, but the character movement was just a little too floaty for me. I got to the last checkpoint in the 4th (final) world and finally gave up. I may come back to it long enough to just finish those last few levels at some point, but it won't be for the enjoyment. It would just be so that I won't have a started but not finished game haunting me. I did like the soundtrack alot though and still have it on my Ipod actually. Like I said though, ok game, just too floaty for my liking.