"a Great Custom Story!"
- Level Design
- Custom music
- Great length
- Good tinderbox distribution
- Immersive atmosphere
- Story is interesting
- many minor Level bugs
- Scares were poorly executed.
- same music for about 8 levels straight?
- some grammar errors
Great custom story, it may seem a bit slow at first- but the story is interesting and the atmosphere is very immersive. I recommend this to any fans of the original game "Amnesia: The Dark Descent"- this is a great additional story to the original game!
This is a masterpiece! I was very saddened when EA didn't include the Forgotten as an individual faction vanilla cnc3. Everything is perfect. An entire new faction for the game (and my favourite at that). I would also like to note that the amount of effort that has been put into this mod. Even going so far as to include a brand new campaign with full motion video! Fabulous! Well done and Thank You!
Very nicely done indeed! The combination of the Tib Wars and KW units is a thing of beauty and is surprisingly very well balanced, which I didn't expect since there are so many units. The addition of new units such as the Sandstorm and the classic Cyborg Reapers is also a nice touch. I hope this mod goes all the way. It truly is marvellous. Well Done!
This game is hilarious. I pressed a button on my gamepad which usually makes the car accallerate, but my car suddently starts doing barrel rolls. I couldn't stop laughing for 5 minutes straight after that because I really didn't expect that.
Anyway, back on topic:
It's an ok game.
The car models are nice, but the textures in certain areas on the track and everything kinda lack quality. The handling is also a bit awkward. Oh, and don't forget the wierd default gamepad bindings that made me laugh so hard. The sound assets are alright, though, and the game works, which can't be said for every game. I'm looking at you, SimCity.
I'll give this game a 6, so it's ok, but there's room for improvement.
Try to make the handling less awkward and for the love of god change the default gamepad bindings. I couldn't breath for 5 minutes because I had to laugh the entire time.
Meh not bad but not great either... One or two very good scares but added with the one or two mistimed ones they do kind of negate each other. For me rooms were far to big and dark especially down in the basement where perhaps one or two candles would have been better. The storyline was good although short and for a first attempt is a great stepping stone...
Always good to be scared on my 50th Custom Story so thanks :)
A good mode. With a big world and a lot of know characters. But it is still a lot of bugs, sea travel could been done a little better. By that i mean we should be able to travel all over the sea not just one roade. And it would have been a 10/10 if you had added the nightswatch and the wall, the widlings and the king beyond the Wall, and made it possible to travel beyond the wall.
Most mods simply add in new locations, adjust features, and add some more content to a game. Rarely they are an entire expansion that is as large as the base game itself, with a whole new interesting main questline and countless others. Nehrim: At Fate's Edge not only does this but removes level scaling, adds in new enemies, ramps up the difficulty, and creates a world with a great attention to detail and variety.
It's a must-download for anyone who's tired of default Oblivion.
The free game is a perfect 10. It certainly plays like Sonic, and I love the old Sonic and this version.
What is not perfect is the engine, the graphics do not need to swallow up all those resources, but this is what it is and not part of the equation.