Report Level of mod complexity - what would you rather?

Poll started by INtense! with 722 votes and 23 comments. Browse the poll archive.

 40%

(288 votes)A mod that takes 2 secs to master

 60%

(434 votes)A mod with more buttons than you have fingers

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INtense! Creator
INtense! - - 4,100 comments

To be honest, the mods I have had the most fun with are the total conversions, which change EVERYTHING and introduce whole new concepts / complexity.

However I am so damn busy nowadays, that something simple, fun and fast always gets me going - good old instagib! :D

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Figure.09
Figure.09 - - 59 comments

second comment... WHOOHOO

anyways... i would prefer easy controles over complex commands... it tends to decrease one's response time if you flood the mod with bottons

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Krycha
Krycha - - 731 comments

I love it when you press X to get your gun from the backpack, R to reload it, S to stabilize it on the ground, then RMB to aim, and keep pushing shift to minimize the scope effect.

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TwinBeast
TwinBeast - - 565 comments

I could have voted both... It takes 2 secs to master a mod with more buttons than I have fingers...

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ambershee
ambershee - - 865 comments

I enjoy both. I love complex skill games that involve button mastery, but then there are simple ones too, like instagib that continue to amuse and are real easy to get into :)

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PowderNose
PowderNose - - 59 comments

Actually, I can find room for both!

Just that there really are not so much complex mods...

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Varsity
Varsity - - 1,044 comments

How quickly you can click buttons or move a mouse doesn't interest me one bit. I prefer to be challenged with my mind, not reflexes. :)

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Chunky
Chunky - - 1,415 comments

a mod with more buttons than you have fingers

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kooper
kooper - - 192 comments

a billion feature is nice and all but it still has to be fun to play
i think if a mod has a lot of feature it needs to be totaly obvious how to use them otherwise you spend more time figureing out the controlls and less time actualy playing and that gets boring
also, generaly speeking, the more features the longer it takes to make so the longer you have to wait for release

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Ben_E
Ben_E - - 108 comments

not really a fair question I like simple games that require a lot to master. super smash brothers is the best example.

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-eSp-
-eSp- - - 23 comments

I like mods where there are many functions rather then mods which you know inside out in no time at all.

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Lord_Draco
Lord_Draco - - 226 comments

The mod I play most, BG, requires mastery of techniques, not buttons. You also have games like enemy territory that have very simple controls and concepts but are still rather complex and take getting used to.

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Alias90
Alias90 - - 36 comments

Dumbest poll ever.

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darkhe
darkhe - - 9 comments

what i think is of the gameplay that matters. who cares about the buttons if you find it fun? xP .

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Dragonlord
Dragonlord - - 1,934 comments

i don't like both kinds of maps to be honest. the 2sec ones are a waste of time of the creators. but maps with lots of run-ther-do-that are also annoying. in both cases you can't really 'work' the map.

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HaloStrike
HaloStrike - - 942 comments

Complex stuff is mor better. IF you want stuff you can master in 2 seconds go paly pac man

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|KILroy|
|KILroy| - - 346 comments

I hate having to set up so many buttons. Its so anoying, like if i forget something, and I ask them, how do you do this? Then they say the default key that was on that command when I changed it, thus making me wanna go back to options and looking it up. I dont like memorizing things, who doesn't? I wanna learn quickly as possible and not be the noob in a game for a long time

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OmeVince
OmeVince - - 232 comments

The mod needs a good mix. Easy to learn, hard to master -> alla chess.
Just my 2 cents

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Mr.Dax73r
Mr.Dax73r - - 78 comments

For me its fine if it has many different buttons BUT, the control system has to be intuitive in order for the level of complexity to seem "fun"

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Egi-RaZoRZ
Egi-RaZoRZ - - 68 comments

Figure.09 wrote: it tends to decrease one's response time if you flood the mod with bottons


Yeah that describes the problem I often have with games too... Especially because playing on the arrows right section of the keyboard -_-

And by the way, these are 2 types of MODs we're talking about! I remember Day of Defeat has lots of commands and stuff to bind, when I was planning em keys the first time it took me about 7 minutes I think. Although yeah, basic Half-Life & CS always get me set up in no time!

(The worst is uhh... *cough*battlefield2*COUGH*. 20 minutes. Now THAT'S a different story.)

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NightSage
NightSage - - 644 comments

simple yet complex is thee way 2 go!

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ImTheDarkcyde
ImTheDarkcyde - - 727 comments

a game so easy to learn can take years to master
look at tetris.

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methy
methy - - 1,221 comments

I prefer games that have a degree of complexity, but still can be learnt with relative ease. Think of The Specialists.

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