Report content CryENGINE 3 available soon

Poll started by INtense! with 2,001 votes and 44 comments. Browse the poll archive.

 42%

Awesome, i'm considering using (844 votes)

 12%

Already using another engine (236 votes)

 12%

Too complex for me (239 votes)

 34%

Meh (682 votes)

Comments
INtense! Creator
INtense!

This poll is in response to the recent announcement here: Moddb.com

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fameless.face
fameless.face

After a long time modding Source, CRYengine just seems too complicated for me. Im not talking about the level editor, thats great. But the process of making new assets could be simplified IMO. Wont stop me from trying tho.

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Triden007
Triden007

Just: Meh!
Wait for Source Engine 2.0 when the new valve games relase,
then you will see that simplicity and perfection can be so united.
But there still cool stuff there, I hope this CryEngine isn't much complicated to develop.

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medve
medve

good luck with waiting for the new source engine, i've heard its coming with half life 2 ep3

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ComradeHell
ComradeHell

1st vote, but really IMHO this engine will provide great platform for modding.

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Chinka
Chinka

It's time to buy new config and create! :D

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Sunspear
Sunspear

Meh

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Karriz
Karriz

Too complex for me- like every other engine as well. I play games, but I have no idea how to make them.

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SecretImbecile
SecretImbecile

You should start somewhere =)

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macacos2
macacos2

I took a look at the workspace of cryengine 3 and it gave me a mental diarrhea

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Ark_
Ark_

It looks like Microsoft Word :S

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eatleadsukka
eatleadsukka

Try starting with either UDK, or Source Engine. That's what i did, and now i feel like a pro, even if I'm not one.

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Darkbladecr
Darkbladecr

There an exponential number of possibilities with this engine especially with the mutli-platform support! Only good things will come from this!

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Gunship_Mark_II Online
Gunship_Mark_II

Will not use it, but the engine is full of win.

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Garyn Dakari

I'll check it out when it comes out, but I'll probably stick with UDK.

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asvigny
asvigny

Looks awesome but I'm sticking with UDk for now

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Matt_Bak3r
Matt_Bak3r

Can make lots of cool stuff with this engine :D
I'm looking forewards to have will me made.

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Fxor
Fxor

I might use it for its' cinematic capabilities.

Ease of use is amazing.

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Bad_D0g
Bad_D0g

I'm not a modder myself, but if I was I'd use Source

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MrTambourineMan
MrTambourineMan

This is great and all, but IMO Unreal tools are the most polished ones, being battle-tested and decade-and-a-half in the making.

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TheOneandOnly
TheOneandOnly

I'll probably poke at it a bit, but I'm busy working on my own engine anyhow.

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ModMage
ModMage

I'm sticking with Valve Software's Source Engine for now, just because I already know how to develop for it. I do very much like the idea of CE3 being available to developers however, since nothing bad could possibly come from it, but I won't be using it since I'm not too great when it comes to learning how to operate new interfaces. I'll probably download the SDKs though, and play around with them till I become accustomed to the tools etc.

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LopperUK
LopperUK

Pretty cool but i wouldn't know how to use that tbh, the only thing i am good at is mapping on the Source engine and im still very crap at it :|

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6thLegion
6thLegion

not sure yet. i guess i'll have to wait and see how it works and then decide. looking forward

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Arcones
Arcones

Already using another engine, but I'm psyched to see what games/mods get produced with it!

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TheNodCommander
TheNodCommander

I think I'll stick to UDK personally.

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OrdinaryMagician
OrdinaryMagician

If I find something UDK can't do, I'll surely use this instead.

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Daystranger
Daystranger

I was using both(CryEngine 2 though) and I can say:
There is only ONE thing which UDK can do which CE cant. Streaming. You can't load levels as you play(Which most modern games do).

CE is far superior everywhere else.
But its editor is so bugged, its impossible to work with.

On the other hand, UDK is very intuitive and easy when it comes to content import. Open file, point to picture and bam! You have a material.
Maybe its not true for CE3.

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Flash112
Flash112

Already using Unity 3d :D

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Metalspy
Metalspy

I've been working with CryEngine 1 and 2 (FarCry and Crysis modding that is) and/so using CE3 is a bit of a no-brainer for me :P

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version15
version15

Awesome that its been released, ill try it out.

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s87
s87

Count me in! :D

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ice_trey
ice_trey

iDtech engines has always been, and forever will be, superior, so i ticked the "meh" option =)

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OnlySolus
OnlySolus

Meh xD

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Indloon
Indloon

Cant wait for it::::::)

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Otreum
Otreum

I've worked with the Source engine, Unreal Engine, XRay Engine (STALKER), and the Cryengine, among other random engines that aren't as major. And I'd have to say that by far, the Cryengine is the easiest one to use all round, from something as basic as level design to programming and asset implementation and creation.
It is not perfect, but no engine is, however I do believe it is the easiest to use.

Those who say they were using source and moved to cryengine, or IDtech to cryengine that are saying the cryengine is complex simply don't realize that it is natural to find a new engine difficult to move to after spending years on one specific engine.
I know from experience that I went through that phase, even with the Cryengine, but you've just gotta spent a little time to get used to the new engine to appreciate it's quality.

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SteveZombie
SteveZombie

Yawn.

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MrTimm
MrTimm

sure going to use it with the people at my work start simple like tetris just to mess around with it to learn the engine and its code and maybe later something big

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Gorbles
Gorbles

Meh. Not into engine development yet - I've barely touched UDK.

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morganio
morganio

meh

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Jason187781
Jason187781

I have been modding with Cry Engine 2 for years,
It's so complicated because it caters for so much. You need every aspect available to create any type of game, senario or situation. Having all these option from the get go is I agree daunting.

It's only as buggy as it's made, I have never been held back in what I visioned, only held back in the knowledge on how to make it a vision on screen. It's very unforgiving at first but after time very very rewarding also. You need to stick at it and take small steps with every new project, eventually you will find yourself creating fully working, bug free and anything you could possibly imagine mods, like me :)

I am currently at work on my 5th full project as part of a Mod team working on The Worry of Newport series.

The news Cry Engine 3 is going to be available is for me more exciting than any game itself being announced or released. and cant wait to see what extras it has to offer.

Yours sincerly Crytek Fanboy ;)

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R3bornSh4dow
R3bornSh4dow

Well I'm full into UDK (and the good 'ol Unreal Engine 2) but CryEngine 3 seems to be quite interesting.. well maybe trying it out somewhat.

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DoctorCheese
DoctorCheese

Meh because I'm a lazy *** :)

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Ice_Man_120
Ice_Man_120

Can't wait to get it, already got a mod in my mind. Depends on how hard they make it compared to Cry Engine 2, I have been mapping with that for the last year and a half now and am pretty good. Still crap compared to most of the people who use it. But can't wait for it in August

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