Report poll CryENGINE 3 available soon

Poll started by INtense! with 2,001 votes and 44 comments. Browse the poll archive.

 42%

Awesome, i'm considering using (844 votes)

 12%

Already using another engine (236 votes)

 12%

Too complex for me (239 votes)

 34%

Meh (682 votes)

Post comment Comments
INtense!
INtense! Apr 23 2011, 4:20am says:

This poll is in response to the recent announcement here: Moddb.com

+5 votes     reply to comment
leon.ladisic
leon.ladisic Apr 30 2011, 1:11pm replied:

After a long time modding Source, CRYengine just seems too complicated for me. Im not talking about the level editor, thats great. But the process of making new assets could be simplified IMO. Wont stop me from trying tho.

+5 votes     reply to comment
Triden007
Triden007 May 6 2011, 11:37pm replied:

Just: Meh!
Wait for Source Engine 2.0 when the new valve games relase,
then you will see that simplicity and perfection can be so united.
But there still cool stuff there, I hope this CryEngine isn't much complicated to develop.

0 votes     reply to comment
medve
medve May 7 2011, 11:23am replied:

good luck with waiting for the new source engine, i've heard its coming with half life 2 ep3

+1 vote     reply to comment
ComradeHell
ComradeHell Apr 29 2011, 12:04pm says:

1st vote, but really IMHO this engine will provide great platform for modding.

+3 votes     reply to comment
Chinka
Chinka Apr 29 2011, 12:05pm says:

It's time to buy new config and create! :D

+2 votes     reply to comment
Sunspear
Sunspear Apr 29 2011, 12:13pm says:

Meh

+22 votes     reply to comment
Karriz
Karriz Apr 29 2011, 1:09pm says:

Too complex for me- like every other engine as well. I play games, but I have no idea how to make them.

+12 votes     reply to comment
SecretImbecile
SecretImbecile Apr 29 2011, 4:12pm replied:

You should start somewhere =)

+1 vote     reply to comment
macacos2
macacos2 Apr 29 2011, 4:19pm replied:

I took a look at the workspace of cryengine 3 and it gave me a mental diarrhea

+5 votes     reply to comment
Ark_
Ark_ Apr 29 2011, 5:32pm replied:

It looks like Microsoft Word :S

+2 votes     reply to comment
eatleadsukka
eatleadsukka Apr 30 2011, 12:20am replied:

Try starting with either UDK, or Source Engine. That's what i did, and now i feel like a pro, even if I'm not one.

+4 votes     reply to comment
Darkbladecr
Darkbladecr Apr 29 2011, 1:12pm says:

There an exponential number of possibilities with this engine especially with the mutli-platform support! Only good things will come from this!

+1 vote     reply to comment
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ
ᎶʋƝʂℋɨƤ_ℳƘ_ƖƖ Apr 29 2011, 1:16pm says:

Will not use it, but the engine is full of win.

+6 votes     reply to comment
Garyn Dakari
Garyn Dakari Apr 29 2011, 1:40pm says:

I'll check it out when it comes out, but I'll probably stick with UDK.

+2 votes     reply to comment
asvigny
asvigny Apr 29 2011, 2:58pm says:

Looks awesome but I'm sticking with UDk for now

+2 votes     reply to comment
Matt_Bak3r
Matt_Bak3r Apr 29 2011, 4:17pm says:

Can make lots of cool stuff with this engine :D
I'm looking forewards to have will me made.

+2 votes     reply to comment
Fxor
Fxor Apr 29 2011, 4:29pm says:

I might use it for its' cinematic capabilities.

Ease of use is amazing.

+1 vote     reply to comment
Bad_D0g
Bad_D0g Apr 29 2011, 6:02pm says:

I'm not a modder myself, but if I was I'd use Source

+3 votes     reply to comment
MrTambourineMan
MrTambourineMan Apr 29 2011, 6:43pm says:

This is great and all, but IMO Unreal tools are the most polished ones, being battle-tested and decade-and-a-half in the making.

+1 vote     reply to comment
TheOneandOnly
TheOneandOnly Apr 29 2011, 6:51pm says:

I'll probably poke at it a bit, but I'm busy working on my own engine anyhow.

+1 vote     reply to comment
Commando-Chan
Commando-Chan Apr 30 2011, 8:14am says:

I'm sticking with Valve Software's Source Engine for now, just because I already know how to develop for it. I do very much like the idea of CE3 being available to developers however, since nothing bad could possibly come from it, but I won't be using it since I'm not too great when it comes to learning how to operate new interfaces. I'll probably download the SDKs though, and play around with them till I become accustomed to the tools etc.

+6 votes     reply to comment
l0p
l0p Apr 30 2011, 10:22am says:

Pretty cool but i wouldn't know how to use that tbh, the only thing i am good at is mapping on the Source engine and im still very crap at it :|

+2 votes     reply to comment
6thLegion
6thLegion Apr 30 2011, 1:52pm says:

not sure yet. i guess i'll have to wait and see how it works and then decide. looking forward

+1 vote     reply to comment
Arcones
Arcones Apr 30 2011, 3:40pm says:

Already using another engine, but I'm psyched to see what games/mods get produced with it!

+1 vote     reply to comment
AtlasTasume
AtlasTasume Apr 30 2011, 3:55pm says:

I think I'll stick to UDK personally.

+1 vote     reply to comment
OrdinaryMagician
OrdinaryMagician Apr 30 2011, 5:51pm says:

If I find something UDK can't do, I'll surely use this instead.

+1 vote     reply to comment
Daystranger
Daystranger May 1 2011, 1:45am replied:

I was using both(CryEngine 2 though) and I can say:
There is only ONE thing which UDK can do which CE cant. Streaming. You can't load levels as you play(Which most modern games do).

CE is far superior everywhere else.
But its editor is so bugged, its impossible to work with.

On the other hand, UDK is very intuitive and easy when it comes to content import. Open file, point to picture and bam! You have a material.
Maybe its not true for CE3.

+2 votes     reply to comment
Flash112
Flash112 May 1 2011, 6:17am says:

Already using Unity 3d :D

+1 vote     reply to comment
Metalspy
Metalspy May 1 2011, 1:36pm says:

I've been working with CryEngine 1 and 2 (FarCry and Crysis modding that is) and/so using CE3 is a bit of a no-brainer for me :P

+1 vote     reply to comment
version15
version15 May 1 2011, 2:21pm says:

Awesome that its been released, ill try it out.

+1 vote     reply to comment
s87
s87 May 1 2011, 3:14pm says:

Count me in! :D

+1 vote     reply to comment
ice_trey
ice_trey May 1 2011, 9:36pm says:

iDtech engines has always been, and forever will be, superior, so i ticked the "meh" option =)

+1 vote     reply to comment
OnlySolus
OnlySolus May 2 2011, 3:12am says:

Meh xD

0 votes     reply to comment
Indloon
Indloon May 2 2011, 8:51am says:

Cant wait for it::::::)

+1 vote     reply to comment
Otreum
Otreum May 2 2011, 8:45pm says:

I've worked with the Source engine, Unreal Engine, XRay Engine (STALKER), and the Cryengine, among other random engines that aren't as major. And I'd have to say that by far, the Cryengine is the easiest one to use all round, from something as basic as level design to programming and asset implementation and creation.
It is not perfect, but no engine is, however I do believe it is the easiest to use.

Those who say they were using source and moved to cryengine, or IDtech to cryengine that are saying the cryengine is complex simply don't realize that it is natural to find a new engine difficult to move to after spending years on one specific engine.
I know from experience that I went through that phase, even with the Cryengine, but you've just gotta spent a little time to get used to the new engine to appreciate it's quality.

+3 votes     reply to comment
SteveZombie
SteveZombie May 3 2011, 5:16am says:

Yawn.

0 votes     reply to comment
MrTaxikiller
MrTaxikiller May 3 2011, 7:56am says:

sure going to use it with the people at my work start simple like tetris just to mess around with it to learn the engine and its code and maybe later something big

+1 vote     reply to comment
Gorb
Gorb May 4 2011, 6:51am says:

Meh. Not into engine development yet - I've barely touched UDK.

+1 vote     reply to comment
morganio
morganio May 4 2011, 10:35am says:

meh

+1 vote     reply to comment
Jason187781
Jason187781 May 5 2011, 8:48am says:

I have been modding with Cry Engine 2 for years,
It's so complicated because it caters for so much. You need every aspect available to create any type of game, senario or situation. Having all these option from the get go is I agree daunting.

It's only as buggy as it's made, I have never been held back in what I visioned, only held back in the knowledge on how to make it a vision on screen. It's very unforgiving at first but after time very very rewarding also. You need to stick at it and take small steps with every new project, eventually you will find yourself creating fully working, bug free and anything you could possibly imagine mods, like me :)

I am currently at work on my 5th full project as part of a Mod team working on The Worry of Newport series.

The news Cry Engine 3 is going to be available is for me more exciting than any game itself being announced or released. and cant wait to see what extras it has to offer.

Yours sincerly Crytek Fanboy ;)

+1 vote     reply to comment
R3bornSh4dow
R3bornSh4dow May 5 2011, 2:31pm says:

Well I'm full into UDK (and the good 'ol Unreal Engine 2) but CryEngine 3 seems to be quite interesting.. well maybe trying it out somewhat.

+1 vote     reply to comment
DoctorCheese
DoctorCheese May 7 2011, 5:02am says:

Meh because I'm a lazy *** :)

+1 vote     reply to comment
Ice_Man_120
Ice_Man_120 May 7 2011, 6:54am says:

Can't wait to get it, already got a mod in my mind. Depends on how hard they make it compared to Cry Engine 2, I have been mapping with that for the last year and a half now and am pretty good. Still crap compared to most of the people who use it. But can't wait for it in August

+1 vote     reply to comment
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