The ZP Development team has been hard at work for the past few months, working on a major milestone in ZPS development. This update will include several new maps, new features, and a new game mode.
But first, I want to talk about a new competition that we are hosting.
That's right. In honor of Halloween and Zombie Panic's (HL1 Mod) 5 year anniversary, we will be hosting a prop modeling contest! The duration of this contest will be 2 weeks starting now and ending *UPDATED* October 21st of this year, and the rules can be found -here-
Now, with that out of the way, we can talk about ZPS 2.0, which we hope to release on October 31, 2009! That's right, we're aiming for a Halloween release! Included is a new game mode, which is currently codenamed as "ZPA". As we get closer to release, we will detail more about this game mode. But we aim to release ZPA with *two* new maps, as well as a slew of features and enhancements that are ZPA-exclusive.
ZPS 2.0 will include:
That's not all though. We've got a list of major and minor features, which you will see us post as we get closer to release. Visit Zombiepanic.org to view the changelog as we reveal more and more features and content you'll be seeing in ZPS v2.0
-ZP Development Team
ooo nice post guys :D looks promising! nice competition also :)
The maps are so impressive, I especialy love the lighting in shreddingfield.
I'm also looking forward to the beacon system!
Looking great! large improvements from previous ZPS maps in quality I think.
helll yeah, finaly! looking good, keep it up
Great news =)
Modeling contest, sweet!
I love the date for the update: halloween, i hope they have new weapons too. And why not in the next release create a map in the manor?
nice halloween coming. this and maybe dead bafore dawn... =)
It'll be nice to have a club zombo again. it was my favorite map from the original ZP
Pretty exciting. If only I knew how to model :)
**** yes
This looks epicly awesome but whats with no update on the player models, the player models sorry to say -maybe I'm the only one to think this but they're ugly, a little more realistic detail would be nice on the humans and zombies alike