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ACE Team releases the SDK for their Source engine game Zeno Clash.

Posted by PlanterPeanut on Jul 28th, 2009

We're finally releasing the editing tools so the Zeno Clash community can develop their own levels and modifications for the game. We've also created a wiki for documentation so that users can browse through the main changes and enhancements we've added to the Source engine. The ACE Team wiki and SDK files are located at the following URL. alternatively you can download the full SDK from our ModDB Mirror.

Time to get modding!

We invite users to contribute to the existing wiki information and experiment or develop custom content for the game. The official discussion area to ask about the tools or discuss about custom content will be the newly added 'editing' area in our forums, which you will be able to find here.

We hope everyone enjoys this content release and we look forward to new developments by the Zeno Clash community.

Post comment Comments
INtense! Staff
INtense! Jul 28 2009 says:

oh wow awesome news... i am craving more challenges in this game having beaten the pit and tower :)

+4 votes   reply to comment
NullSoldier Jul 28 2009 says:

Great. This means the users can manipulate the game anyway they want then if it's truly the SDK? I have to ask because L4D keeps using the term "SDK" when in fact there is nothing source about their development kit because it's a lie. I look forward to seeing combat system changes the most as well as new melee and ranged weapon additions.

-3 votes     reply to comment
Mkilbride Jul 28 2009 replied:

SDK's never give the Source code of the game away, only the ability to manipulate certain things.

L4D's SDK is no different from Source SDK, or any other SDK.

-4 votes     reply to comment
SteveUK Jul 28 2009 replied:

Wrong, L4D's "SDK" doesn't have code, the Source SDK does.

+5 votes     reply to comment
Varsity Jul 29 2009 replied:

The L4D Authoring Tools aren't called an SDK for this very reason.

+3 votes     reply to comment
Zally13 Jul 29 2009 replied:


-1 votes     reply to comment
methy Jul 29 2009 replied:

The S in SDK doesn't stand for source.

+2 votes     reply to comment
seanroyle92 Aug 1 2009 replied:

it stands for software development kit

+3 votes     reply to comment
Cowsmoo4 Aug 2 2009 replied:

So, l4d being a Source game has nothing to do with it?

+1 vote     reply to comment
Andokool12 Aug 5 2009 replied:

Probably why they named the SDK "Authoring Tools" :D

+1 vote     reply to comment
freredarme Jul 28 2009 says:

Cool :)

+1 vote     reply to comment
Armageddon104 Jul 28 2009 says:

W0000000000T! This is gonna be awesome!

+1 vote     reply to comment
Jesusfreak Jul 28 2009 says:

Why is this not on steam?

+3 votes     reply to comment
KILLER89(FIN) Jul 31 2009 replied:

I'm pretty sure, that it will be added also to steam. :)

+1 vote     reply to comment
TheDualWorks Jul 28 2009 says:

i cant get it to work i put it in the files but if well bring up a box box a close very fast

0 votes     reply to comment
Armageddon104 Jul 28 2009 says:

Mine doesn't run it says. "This application has failed to start because vstdlib.dll was not found. Re-installing this application may fix this problem."?

0 votes     reply to comment
SupaNinjaMan Jul 28 2009 replied:

reinstall maybe.

+1 vote     reply to comment
PlanterPeanut Author
PlanterPeanut Jul 28 2009 replied:

For all questions and comments please visit the 'editing' forums of ACE Team. This is the only place where we *the devs* will be answering questions regarding the SDK.

+1 vote   reply to comment
Armageddon104 Jul 29 2009 replied:

Yeah I went to the wiki and did everything.

+1 vote     reply to comment
joshrules599 Jul 28 2009 says:


+2 votes     reply to comment
havepie Jul 28 2009 says:

a mod, for a mod. BLASPHOMY. But really guys, what is the matter with you, actually supporting your game and giving it free extra content, ha, microsoft would have cut of your nads by now.

-1 votes     reply to comment
dandi8 Jul 28 2009 says:

I love ACE Team just a bit more now. Great news!

+2 votes     reply to comment
Mkilbride Jul 28 2009 says:

Haha. It's not really a mod, it's changed quite abit about the Engine. Looking forward to it.

+2 votes     reply to comment
Nebcake Jul 28 2009 says:

Good to know that well finally be seeing more community made mods

+1 vote     reply to comment
Dan911 Jul 28 2009 says:

no coding support, just mapping :(

+1 vote     reply to comment
CoHach Jul 29 2009 replied:

Damn, was hoping to see some interesting new mods with the firstperson fighting. Eh, I'll guess someone can create some interesting stuff with just mapping anyway, I know I'll give it a try when i have the time.

+2 votes     reply to comment
abordeu Jul 29 2009 replied:

We may add coding support in the future, but only if there is a lot of demand/interest from the community.

+2 votes     reply to comment
Dan911 Jul 29 2009 replied:

make a poll, and i would buy the game if it had coding support.

+2 votes     reply to comment
golf888 Jul 29 2009 says:

That's rock!

+1 vote     reply to comment
dill1233 Jul 29 2009 says:

This is going to be a great thing for modders everywhere! Keep doing what you do Zeno Clash Team!

+1 vote     reply to comment
maddima Jul 29 2009 says:

n1 work
but can we get via an update? so that it is listed under tools section^^

+1 vote     reply to comment
Killer_man_1996 Jul 29 2009 says:

WOW!!! Let the modding begin!(of Zeno Clash...)

+1 vote     reply to comment
dafatcat Aug 2 2009 says:


+1 vote     reply to comment
dafatcat Aug 2 2009 says:

@Dannster:  Your inability to read a wiki should not inhibit your ability to launch a ******* game D:<

EDIT: Damn you reply to comment button!

+3 votes     reply to comment
AdamX777 Aug 1 2013 says:

Open world map :D

+1 vote     reply to comment
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