Wavelength, the popular Half-Life, Quake 3, and Unreal engine editing site has been totally re-designed and has just re-opened to the public after a long hiatus.
Wavelength was one of the original Half-Life editing sites and has a dedicated following. Wavelength now however covers coding, level design, modelling, texture creation, and sound design for the three largest game engines around today.
After a long time in development the brand new site is now open to the public, featuring a totally user driven backend and a brand spanking new design. Plus of course the dedication and professionalism we are known for. At this time Wavelength currently has 50 tutorials and articles spread over 3 games, plus many more to appear in the coming weeks and months. Stop by and check out the website at Thewavelength.net.
She lives, mahah :D
:beer: :beer: :beer: :beer: :beer: :beer:
Bulk you've done a good job, I'm sure all of us are very grateful for the effort you put into supporting the game development cimmunities for these 3 games. Thanks.
P.S. Get more Unreal stuff, especially in the modelling department!
Hey-hey megasaxon, you worked on it! Kewl :D
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Lets hope this site can return to its former glory... bigger scope with more games to so yeah, lets see it become the ultimate resource :)
and the wavelength returns :)
well done bulk and mega and the other contributers :thumbup:
well, lets not go as far as saying im the only reason, i think the time taken to actually get stuff done is evenly shared between me and bulk :)
at last!!!!!!!!! :)