Today we share some insight into what the walldive is.

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Another two months have passed without a post, but we’ve been not completely lazy. All draw and holster animations on the player models have been revised to make them look less clunky and awkward. In other words: they look good now. In addition to that the entities for the goal modes – the generic and special versions – are done as well. They now “just” lack some game logic to be usable in-game, but that shouldn’t be too much work.
But the main reason for this news post is our first Dev Diary video, today’s episode shows off our new stunt, the walldive. Enjoy the video.

We’ll update you with new information and/or videos as soon as we got new material to share.

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Armageddon104
Armageddon104

Woo! It's back!Q

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awesomepossum
awesomepossum

Sweet, I'm excited!

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Rawket
Rawket

a stylish way to frag somebody!

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PytoX
PytoX

cool stuff

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FishMan:E
FishMan:E

Look who is back!!!

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MARiN3
MARiN3

So cool to see a GoldSrc mod in the source engine, and v3 looks so nice, if v2 wasnt cool enough, this definitely gonna be

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Zay333
Zay333

Can someone please tell me the name of the song?

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[ladnet]brad Author
[ladnet]brad

There's actually two songs. The one used in the intro and outro and ("I Diafanoidi Attaccano Da Marte" by "GALLARA") and the one used in the actual game scenes ("La Terrible Maldicion De Tutankamon" by "The Dead Rocks).

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Leon_Kilean
Leon_Kilean

Oh nice video, and nice feature! I really like!

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