Hello and welcome back to another update of Forgotten Hope. For today's update we have in-game screenshots of another variant of the most produced armored fighting vehicle of all time, and a new system that will hopefully bring more importance to the NCO role.
First up we have screenshots of the Universal Carrier. However, this version of the famous APC has been fitted not only with a Bren Gun in the front slot, but also has a .303 Vickers light machine gun in the rear for extra firepower and complete 360° coverage. The Universal Carrier with the Vickers gun was made by Kev4000.
Next up we have a feature that has been requested for some time, and has finally come to the light in FH2. From now on, all squad leaders and battlefield commanders will have the ability to choose between a submachine gun or a rifle as their main weapon. As you can see below, all you have to do is click on the weapon you would like to spawn with and join the fight.
With this new feature, the squad leader will now have the flexibility to choose the appropriate weapon to suit the engagement at hand, be it a long or short range fight. Unfortunately, due to the variety of kits on each FH2 map, we cannot expand this to other classes, but are pleased to have it at least be present for the NCOs. This feature will be available on all maps to all armies present and future, and was coded by Spitfire05.
That's all for this week, but be sure to come back next time for another update. Until then, feel free to visit our IRC channel and our public forums to discuss this update and other news.
Wow a system not even PR has.
good work to the guys form FH2.
Nice work around not needing to slots
Nice work guys...
Nice one.
as aways you guys settle standard to this engine. Awesome work.
God I love this mod! Keep up the amazing work! WWII is probably my favorite theme to play in during war games.