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Having some issues with the game at the moment. Hoping I can find some help so I can start working on this thing again.

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So like I've said before I'm having issues with bombing runs for the two new factions in my mod - Hutts and Mandos. It just crashes when I try to use it. I set their bombing runs to v-wings in the factions.xml and modified the bombing runs.xml but still crashes. (FIXED)

I am also trying to give the Gozanti the ability to deploy TIE fighters as its model now includes them. I added in starting squadrons to the unit but it still won't do it in battle. (FIXED)

I am also having trouble giving the Mandalorians buildable turrets in battle. They can capture the pads but are unable to build any turrets.

Also I am having a hero's model appear yellow in battle not sure why as it worked before. Any reason it might do this? (FIXED)

I've become stumped with these issues and hope that someone may be able to provide some insight and advice. Any help will be appreciated. Thank you!

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Sergeant Barlex
Sergeant Barlex - - 1,753 comments

1, Can't help you, sorry.

2. Is there a properly coded hanger hardpoint?

3. Sounds like and alpha issue. If you have a program like DXTBmp that can show the alpa channel, make sure it's black. Otherwise it shows faction colors.

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DarthCaesar Author
DarthCaesar - - 417 comments

Ah I wasn't thinking about the hard point I will check that out. Thank you!

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Sergeant Barlex
Sergeant Barlex - - 1,753 comments

No problem.

Now, if I may, I've been having a bit of trouble with some Clone PLEX solders. I swear I've coded it right and the abilities show in the encyclopedia data. But when I go to actually use them, they're using the legion/Commander Gree icon, refuse to show their real abilities, and don't want to move with the legion. Any help you could provide, I'd love to hear.

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DarthCaesar Author
DarthCaesar - - 417 comments

What do you mean they won't move with the legion, like the soldiers won't move in battle?

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Sergeant Barlex
Sergeant Barlex - - 1,753 comments

No, but I figured it out. I think it was the speed causing the issue.

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DarthCaesar Author
DarthCaesar - - 417 comments

Oh ok just let me know if you still need help.

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Kad_Venku
Kad_Venku - - 525 comments

Regarding point 1:

I assume your bomber (squadron) has the tag:
<Is_Bomber>yes</Is_Bomber>
This tag enables the bomber to be called in during ground battle.
But if there is no ground bombing run unit defined, the game will crash. So either change this to no, or add the missing code: For that, have a look at this tutorial. Should explain everything.
Moddb.com

Regarding point 2:

Two things are required:
Properly coded hardpoint and the SPAWN_SQUADRON behaviour added to the <SpaceBehavior> tag.

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DarthCaesar Author
DarthCaesar - - 417 comments

Thank thank thank you!

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{HEROIC}Doci
{HEROIC}Doci - - 1,848 comments

Nice !

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DarthCaesar Author
DarthCaesar - - 417 comments

I did get them working! Thank you for the link!

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