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Latest graphical update, showing new base design and interior shots.

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Here are a few screenshots from the latest graphical update. As you can see I have done away with the giant ugly concrete base and given each structure its own one which makes it look much nicer. Also added grass, the terrain now has shadows, and working on the interior of the robot factory complete with access doors.

Nothing has changed in terms of base construction though, there will still be base facilities and external placements too, the difference is that the base's boundary will now be dictated by a boarder rather then the edge of the concrete base.

Of course more detail can always be added, but for now I am perfectly happy and will start to concentrate on adding more content and filling up the tech tree with lots of deliciously evil weapons.


Comments
Mattsjo
Mattsjo

looking good but, yes, weapons are the priority ;)

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Hesky1 Author
Hesky1

Agreed! Else its just a lovely base design game lol.
Currently working on content now, just finished the pulse and beam lasers, should have a video/picture of them soon.

Reply Good karma+1 vote
ginbombay
ginbombay

nice textures! keep going! nice work

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.JAS
.JAS

Looks awesome, can't wait for more!

Reply Good karma Bad karma+2 votes
dionnoel
dionnoel

wow i really want to try this out

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