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Latest graphical update, showing new base design and interior shots.

Posted by Hesky1 on Jun 7th, 2013

Here are a few screenshots from the latest graphical update. As you can see I have done away with the giant ugly concrete base and given each structure its own one which makes it look much nicer. Also added grass, the terrain now has shadows, and working on the interior of the robot factory complete with access doors.

Nothing has changed in terms of base construction though, there will still be base facilities and external placements too, the difference is that the base's boundary will now be dictated by a boarder rather then the edge of the concrete base.

Of course more detail can always be added, but for now I am perfectly happy and will start to concentrate on adding more content and filling up the tech tree with lots of deliciously evil weapons.

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Mattsjo Jun 7 2013 says:

looking good but, yes, weapons are the priority ;)

+4 votes     reply to comment
Hesky1 Author
Hesky1 Jun 26 2013 replied:

Agreed! Else its just a lovely base design game lol.
Currently working on content now, just finished the pulse and beam lasers, should have a video/picture of them soon.

+1 vote   reply to comment
ginbombay Jun 7 2013 says:

nice textures! keep going! nice work

+3 votes     reply to comment
.JAS Jun 7 2013 says:

Looks awesome, can't wait for more!

+2 votes     reply to comment
dionnoel Jun 17 2013 says:

wow i really want to try this out

+1 vote     reply to comment
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