Post news Report RSS Updates, Progress, and FOURTH OF JULY!

Welp. Time to give you guys some details about the game.

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So, today I added a release date that I thought I could have a somewhat stable version done by the end of 2013. Unity is pretty easy to use so yeah! The PSP version will be completed hopefully before then. Quake is EXTREMELY complex and I don't have a PSP. I use Virtual Box to emulate one.

For those of you who don't know, I'm helping code game called Nazi Zombies Survival PSP. I thought I might as well help because they are desperate for a coder and I'm coding my own homebrew anyway. I'm not sure about creating my own standalone though. I will probably try to code the maps that some of you good people have provided me. (thank you!). I'm trying to figure out how to make a teleporter for the maps without separating them into separate files. If you have a solution please message me.

I added the date on the game so you people would have something to look forward to and have a certain date that 1.0 would release on. Unlike other games that stay TBD FOREVER. Hopefully you good people will have some screen shots to look at here within a week or two.

As you all know, the Fourth of July is tomorrow! Please be responsible with fireworks and don't burn anybodies house to the ground with a bottle rocket or blow up you hand with a roman candle :). Enjoy the holiday and BLOW UP SOME MONEY!!! LOL

-Tyler

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Nikolaii
Nikolaii - - 88 comments

I have a PSP, i could test it but be sure there arent many bugs or anything, i heard you can brick psps by that

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