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A short summary of what to expect in 0.7 and a progress report.

Posted by Cozur on Nov 12th, 2012

0.7 is a long way off.

I'm currently in the middle of redoing the entire item list and the troop trees.

The culture of the free cities is being completely changed, from a graeco-roman mixture to a byzantine-arabian-italian city state conglomerate.

More information on that soon, pictures coming once I have a good batch of new models and textures.

Other new features in 0.7 will be:

A completely new world map, much bigger, more detailed, as close to canon as possible.
Many new scenes. Amongst them Saltpans, The Eyrie, Casterly Rock and Harrenhal.
New factions. Secret for now, though it's something many people have been asking for.

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SirMarshalNey
SirMarshalNey Nov 12 2012, 2:04pm says:

YAY! Im looking forward to it! THE KING IN THE NORTH!

+2 votes     reply to comment
Cozur
Cozur Nov 12 2012, 3:18pm says:

Please tell me what parts of this modification has "stolen" parts included in it.

+1 vote     reply to comment
snjolaugur
snjolaugur Nov 12 2012, 6:01pm says:

are there going to be more buildings Cozur

+1 vote     reply to comment
tompalmer
tompalmer Nov 12 2012, 7:31pm says:

yummy

+1 vote     reply to comment
Guest
Guest Nov 14 2012, 5:58pm says:

Will you ever add the Mormonts on Bear Island?

+2 votes     reply to comment
Guest
Guest Nov 16 2012, 3:21pm says:

Great mod but can you fix the player's kingdom feature please ?
Thank you

+1 vote     reply to comment
Guest
Guest Nov 18 2012, 6:46pm says:

The unit action buttons like f3 and so on dont work on windows 8.
Great it doubles the game play

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