Report article RSS Feed UPDATE 3 - Maps? Finally!

Showing off maps as well as critical hits, new character pictures, browser system, and coded mechanics for maps.

Posted by Dman49 on Jul 23rd, 2011

Hey all, Dman49 here bringing you update 3. There are some awesome new features I have added that are nice steps closer to the beta.


Update 3 pictures
Update 3 pictures

I now have a browser system that lets you choose your player and your oposing player, as well as the map you will be playing on. Speaking of maps: you will notice there are no more blank grids! I have now made 3 fully functional maps that are codded with collision as well! I have made the character and map system in such a way that you can submit your own characters and maps to use in the game.


Update 3 pictures
"Military Base"
Update 3 pictures
"Aircraft Carrier"
Update 3 pictures
"War Torn City"

I have also have begun codding hindering terrain (terrain you may move onto, but effects attacks and movement) that will stop your movement when you enter into it.


Update 3 pictures
(Player stops when entering hindering)

Moving your player will now change the direction he is facing, something that has been bothering me :P, and I have also updated the character pictures.

Things to come:
For the beta I want to have the maps fully functional: including terrain and walls blocking sights, and possibly elevated terrain.I will also be starting to work on multiple character teams, which is mostly my main priority.

Game Progress:
Interchangable Characters - 100%
Map visuals - 100%
Map mechanics - 55%
Movement Phase - 95%
Attacking Phase - 85%
Clicks/Stat Changes - 100%
Character Visuals - 95%

Ok that's all for today, thanks for taking a look!

Post comment Comments
thebadassdude
thebadassdude Jul 24 2011, 4:04pm says:

this looks pretty tight

+1 vote     reply to comment
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