The latest mini-update is now out and should finally stabilise the game properly. There should be no more crashes or invisible buildings.
The invisible building bug was a nasty one. It only occured on ATI cards as far as I can tell, but luckily my girlfriends PC could reproduce the problem. So I spent the most un-fun day in the world running up and down the stairs between the computers, loading up the game, and seeing the same damn problem persist. On top of that the PC is slow as a tractor and shuts itself off at random intervals. Then I was attacked by minotaurs and I had to defeat them with my mighty fists and they shot me in the beard. Then I had to do the washing up. Then I seduced some pirate wenches.
And now its fixed.
In the meantime I'm still working on building. You (by which I mean "I") can now place buildings, build them, and furnish them with stuff. I still need to balance the resource usage, and building siege AI, and many other surrounding things, so you still need to wait a little longer.
Between the beard with a hole in it and pirate wenches you have a very understanding girlfriend.
The real question here is, who taught the minotaurs to use projectile weaponry?
GJ keep it up.
^ Im that guy ^
Cool! I had grabbed the demo a few days ago and had always stopped a few minutes after character generation because of the non-existant buildings. So I'll be happy to actually be trying the game out now and hopefully support it once I've get my share of gameplay under my belt.
cool beans
Keep up the good work man
As long as you'll get all the skills finished in the end-product (Martial Arts, crafting skills, Athletics fixed, etc.), I'm fine. I never personally cared much for building, but maybe it'll become quite interesting when the crafting skills are done.
Sweet. Can't wait till I can build my own buildings, farm, create a faction, defend my fort, and other things.