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Under Siege needs C++ Coder needed urgently to get it off the ground.

Posted by Chyro on Dec 20th, 2012

Under Sieged Urgently needs a coder.
Due to events my current one had to drop out.
Ive been absurdly dedicated to this project and have put alot of work and effort into this and will continue to do so, but I need a coder to get it off the ground, please.

Need C++ Coder

Dont let this opportunity pass you by.

You should be experienced in Coding C++
Be dedicated

Regards
CGO

Please.

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taintedpyro813
taintedpyro813 Dec 21 2012, 3:53pm says:

wish i could help, currently learning c# :/ hope you find who you need though :D

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danpaul88
danpaul88 Jan 3 2013, 10:26pm says:

I might be interested, if you're still looking for a coder. I work as a software developer as my day job (C/C++/Java/C#/etc) and also write all the scripts for the W3D based game Apocalypse Rising (http://www.moddb.com/games/red-alert-2-apocalypse-rising).

I'm curious about how you plan to implement the multi-player aspect of the game, is it simply several players defending their own castles against their own waves of enemies or is there going to be some interaction between players (either assisting each other with cooperative upgrades a-la SimCity 2013, or making life more difficult for the enemies by redirecting some of their own waves to attack other players via some means).

Also, you mentioned in your first news item a custom engine, but the mod profile lists CryEngine3 as the engine... is it a custom version of CE3 or have you switched engines at some point?

- Daniel

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