Report article RSS Feed Tripwire Interactive Announces Killing Floor

The cult favorite Unreal 2k4 mod goes retail on Steam!

Posted by stenchy on Mar 20th, 2009

For those who are wondering why the latest update to the Killing Floor mod is taking so long, check this out:

Tripwire_Interactive wrote:Roswell, GA, March 20th 2009 - Tripwire Interactive is proud to announce Killing Floor, due for release over Steam in the near future. Killing Floor is a first-person co-op survival horror, set in and around London after a mad scientist's "specimens" have broken loose and gone on the rampage.

The game features:

  • Co-op game mode for up to six players obliterating multiple waves of specimens
  • Solo game mode for offline play
  • Watch those crucial and violent creature deaths in slomo "ZEDtime", even in multiplayer
  • 9 different monster types trying to eat your face off, armed with everything from teeth and claws, through to chainsaws, chainguns and rocket-launchers
  • 12+ weapons for the players to chose from, ranging from knives and fire-axes up to pump shotguns, rifles and a flamethrower
  • Add in a welder, medical tools and body armor to help the players survive
  • Persistent Perks system, allowing players to convert their in-game achievements into permanent improvements to their character's skills and abilities
  • Players choose which Perks to play with, so they can best balance out a co-op team to survive the horrors
  • Open, non-linear play areas: choose when and where to fight - or run; weld doors closed to try and direct the monster horde
  • Full support for Steamworks features, including Steam Achievements and Friends
  • Fully-configurable, allowing players to change things as simple as the difficulty level or number of creature waves, or go so far as to set up their own favorite waves of monsters
  • Includes SDK for the creation of new levels and mods

Killing Floor is now going to be a standalone game! Congrats to Alex AKA Mr. Kadish on taking his baby to retail! VE3D also has an article up with some screens. As soon as Alex is done "celebrating", I'm told we can expect an official Killing Floor game profile here on ModDB. Another win for modders!


Post comment Comments  (0 - 50 of 147)
LQDHelium
LQDHelium Mar 20 2009, 8:47pm says:

Awesome.

+4 votes     reply to comment
Gregs2k2
Gregs2k2 Mar 20 2009, 8:47pm says:

Eeeexceeeellent news :) Good luck guys. You have my purchase..

+5 votes     reply to comment
AJ_Quick
AJ_Quick Mar 20 2009, 8:48pm says:

I'm so buying this. ¬_¬

+9 votes     reply to comment
AlCool
AlCool Mar 21 2009, 7:22am replied:

Your a bastard for saying that XD

<3

+2 votes     reply to comment
MrTambourineMan
MrTambourineMan Mar 21 2009, 8:57am replied:

Congrats, two thumbs up, I'll be buying it as well!

+2 votes     reply to comment
Smoth
Smoth Mar 21 2009, 10:08am replied:

what this dude said

+1 vote     reply to comment
Dremth
Dremth Mar 20 2009, 8:49pm says:

read about this on ign. looks insane. i loved the ut mod, but i could never find any servers. hopefully this will be better in that respect (not that the devs could help the fact that there were few servers).

+2 votes     reply to comment
AlCool
AlCool Mar 21 2009, 7:30am replied:

There are still like 8-10 running and usually 2 of them are full whenever I go online.

+2 votes     reply to comment
broadsword
broadsword Mar 20 2009, 9:01pm says:

*slow clap as i turn in my wheely chair*
Well done... BAHAHAHAHA

+2 votes     reply to comment
INtense!
INtense! Mar 20 2009, 9:35pm says:

Brilliant news, Tripwire are doing some great great things for mods. Will get the scoop when I meet them at GDC in a couple of days.

+4 votes     reply to comment
phnomen
phnomen Mar 20 2009, 9:39pm says:

will it be stand-alone?

-1 votes     reply to comment
SimonDenton
SimonDenton Mar 21 2009, 2:59am replied:

*grins* YEAH!

+1 vote     reply to comment
MÅšTÅ_J
MÅšTÅ_J Mar 20 2009, 9:47pm says:

I wish this could be made for unrealtournament 3...it would be awesome =)
-I dont have Unreal2004 =(

+1 vote     reply to comment
AJ_Quick
AJ_Quick Mar 20 2009, 9:55pm replied:

you dont need either, to play. This is a stand-alone game dude :)

+7 votes     reply to comment
Tatsur0
Tatsur0 Mar 20 2009, 9:57pm says:

Congrats guys. Wishing you the best of luck

+3 votes     reply to comment
Keptron
Keptron Mar 20 2009, 10:14pm says:

It will be sold on Steam, I will still need the Unreal Tournament or it will run without having to install UT?

0 votes     reply to comment
AJ_Quick
AJ_Quick Mar 20 2009, 10:21pm replied:

you will NOT need Unreal Tournament

+3 votes     reply to comment
QuadX
QuadX Mar 21 2009, 1:32am replied:

I'm kind of disappointed. I liked the mod on UT2004, I don't want to have to pay to play the latest version. Does this mean the "mod" will be shut down?

+1 vote     reply to comment
AlCool
AlCool Mar 21 2009, 7:31am replied:

Red orchestra for UT2K4 still has players XD

+2 votes     reply to comment
Minuit
Minuit Mar 21 2009, 11:23am replied:

Yeah, that's the mind-set of the cheap nerds on here, isn't it?

"I've played all the free versions, now I want more for free lol!!!!"

I think it's a good thing, congrats Mr.Kadish.

+3 votes     reply to comment
QuadX
QuadX Mar 21 2009, 1:14pm replied:

Just want to comment again. I read the IGN news and I realize now that the mod isn't taken over if I understood correctly, and that Kadish and his team will still help develop the retail game. That's good, because I was worried that tripwire was going to just take it over and make it crap. However, I'm entitled to my own opinion just like you Minuit, and I resent the fact that you'd call me a "cheap nerd." First off, mods should be free. Don't you want them to be free? For the retail version I'm a bit disappointed about changing the zombies (okay specimens) - I really liked the old models.... though I must admit the new ones look pretty creepy which is good. Well good luck with your retail product Kadish/Tripwire in any case. :)

+3 votes     reply to comment
medve
medve Mar 22 2009, 4:47am replied:

i have left4dead, so i'm not a cheap gamer, but i don't think it's a good idea for the fans to put this mod on to steam. probably will cost too much (especially in euro). red orchestra is on steam too, but no real patches and bugfixes have been there, just the few caused by the steam itself.
i would pay about 5-6 euros for it, cause i know that it will never have updates if tripwire gets his hand on it. sorry. this mod is still better than the shitcrap hl2 mods (which are FREE).

0 votes     reply to comment
AlCool
AlCool Mar 22 2009, 6:02am replied:

Red orchestra has patches and bug fixes. The biggest exploits cause by bad custom maps. People keep looking at this so negatively. If you like the mod so much why didn't you play it? It's only been out 5 years. Now that it's moving forward, don't look down on it because their hard work will cost us pocket change.I played it when it came out and I still play it now. I'm GLAD it's finally going retail. It deserves it!

+3 votes     reply to comment
Gregs2k2
Gregs2k2 Mar 22 2009, 7:35am replied:

Here here, well said :)

+1 vote     reply to comment
Keptron
Keptron Mar 20 2009, 10:21pm says:

Sorry for posting again, but I just looked the screenshots, it is looking like so awesome and well worked!!!! Oh nostalgia, I would re-install it if I wasn't lazy :\

+1 vote     reply to comment
reaven
reaven Mar 20 2009, 10:22pm says:

This was my favorite mod for ut2k4 and I'm glad its going to be a standalone game!, I will buy it for sure :D

+1 vote     reply to comment
Dark3r
Dark3r Mar 20 2009, 11:21pm says:

Awesome! I've been watching this for quite a while with envious eyes since I don't own UT2k4, but now that it will be standalone I can't wait.

Just a quick question: What will be estimated time frame of release date?

+1 vote     reply to comment
AlCool
AlCool Mar 21 2009, 7:32am replied:

Release Date:
2009-06-30

But you never know.

+3 votes     reply to comment
dethtoll
dethtoll Mar 20 2009, 11:54pm says:

DEUS MORS EST

-1 votes     reply to comment
MrTambourineMan
MrTambourineMan Mar 21 2009, 9:02am replied:

Lousy translation to latin, my latin's a bit rusty as well, but I'd bet on the translation DEUS MORTUUS EST.

+1 vote     reply to comment
angry_bot
angry_bot Mar 21 2009, 12:45am says:

The mod was already very professional quality and the vastly improved visuals really make it stand out even more. I'm hoping that the inventory system gets fixed and the weapons are balanced a little better, though. Also, for god's sake, crosshairs. Really, they aren't that terrible.

0 votes     reply to comment
AlCool
AlCool Mar 21 2009, 7:34am replied:

The main feature is that there wasn't crosshairs. it even has a slight freeaim system to change your accuracy depending on stance and movement. Ironsights seem to be a feature coming for new retail version :D although some guns had it for KF 2.5 and before.

Crosshairs suck btw. Real men use ironsights :D

+3 votes     reply to comment
angry_bot
angry_bot Mar 21 2009, 9:53am replied:

Ironsights do a pretty good job obscuring the player's view and almost always slow **** down. They're great for campy games, yeah, but with fast-paced FPS games where movement is important for survival they're really pretty stupid. So yeah, for KF the lack of crosshairs might work out "alright" since you move around like some kinda drugged up cripple but it'd be nice to have the option for those that prefer it. Not that it'd really matter since the guns are woefully inaccurate and seemingly fired by a sickly 8 year old.

-2 votes     reply to comment
AlCool
AlCool Mar 21 2009, 10:27am replied:

Ironsights don't slow the gameplay down at all. Have you played CoD4? Insurgency? True Combat? RO? or ANY Ironsights games? Only realism shooters slow the gameplay down because ppl can't run that fast in real life especially not those distances. With ironsights they can make your aim more accurate because it depends on your sites, not the middle of the screen (If they use FA), which uses more skill to fire then placing an overlay dot in the middle of your screen and calling yourself pro. You lack knowledge in the ways of good gaming. CS fan I presume?

+5 votes     reply to comment
SinKing
SinKing Mar 21 2009, 1:38am says:

Some people have problems understanding that a mod can change into standalone game ("NO, you do NOT need UT 04...").

Very well done, it was getting quite obvious this was going to happen, though. I always thought KF was a great game, just had some problems with balancing, and I couldn't find servers in the end, either.

I hope people buy this game, but the biggest question remains: Will KF still be moddable and will the community be encouraged to create assets and maps for it? I always wanted a Jackhammer in KF, you know?!

+1 vote     reply to comment
AlCool
AlCool Mar 21 2009, 7:35am replied:

RO is still moddable, so I'm guessing KF will have a modding function just the same :D

+3 votes     reply to comment
sbnewsom
sbnewsom Mar 21 2009, 2:03am says:

Awesome news! A little disappointed that most people can't read though.

Glad to see they are using Unreal Engine 2.5! Just look at those screens! :D

+2 votes     reply to comment
GlassBassAss
GlassBassAss Mar 21 2009, 2:59am says:

Whoa about time I'm so exited!!!
When will the system requirements be released?

+2 votes     reply to comment
SimonDenton
SimonDenton Mar 21 2009, 3:00am says:

Well, garrys mod 9 is still played as it is a mod for half life 2 before it became a indie.

+2 votes     reply to comment
BRAVO|KiLLeR$
BRAVO|KiLLeR$ Mar 21 2009, 5:19am says:

is this mod will work only on licensional ut2004 buyed on steam?

-2 votes     reply to comment
enablerbr
enablerbr Mar 21 2009, 5:32am says:

i hope they didn't rob a bank to pay for an unreal licence. yet great news for a mod going retail.

+2 votes     reply to comment
Dr.VX
Dr.VX Jul 12 2011, 7:16pm replied:

they won the make it real contest and won a free license for both unreal engines 2.5 and 3

+1 vote     reply to comment
cheesemcboots
cheesemcboots Mar 21 2009, 5:32am says:

ok firstly good because killing floor is a good zombie game. but srsly...release RO2 already!

+2 votes     reply to comment
Maggintosh
Maggintosh Mar 21 2009, 5:47am says:

Congrats to you guys! I am really happy to see Killing Floor as a standalone game. The mod was great, maybe the game will even get greater. But one question to the devs: Are you still using Unreal Engine 2.5 for the standalone? If you licensed Unreal Engine would be awesome, because i think UE2.5 still is a great engine.

+2 votes     reply to comment
Torabi
Torabi Mar 21 2009, 5:56am says:

Congrats on making it retail, but I am quite dissapointed, why did Tripwire decide to go with this mod instead of creative something brand new or something. I wanted ROII damnit. I don't know if I'll be buying this really. The mod is still great though.

+1 vote     reply to comment
Varsity
Varsity Mar 21 2009, 7:08am replied:

They're working on a UE3 game as well.

+1 vote     reply to comment
AlCool
AlCool Mar 21 2009, 8:37am replied:

They have the manpower to work on both :P.

This kicks *** and it isn't even fully confirmed that it IS RO2 they are moving along with. Be more open minded. KF kicks ***. Try the UT2K4 version before you judge it if you aren't sure.

+2 votes     reply to comment
Mischa_Silden
Mischa_Silden Mar 21 2009, 6:16am says:

It's awesome to see that more and more mods are turning to real games these days.
When we can expect to see "pre order now" button on steam?

+1 vote     reply to comment
AlCool
AlCool Mar 21 2009, 6:35am says:

Fricken awesome!

I love you Alex! (Creepy if you know what my name is :P)

+3 votes     reply to comment
AlCool
AlCool Mar 21 2009, 6:45am replied:

Just don't let seal host a server :D

I bet he just **** himself if he's read this.

Youtube.com

LOL AT HIS COMMENTS, goddamn hes a douchebag.

But yeah, pwnt. You kickass man!

+1 vote     reply to comment
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