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Report article RSS Feed Towns v12 has been released !!

This patch brings forth a unique feature, an archeology quest into the depth and the past of Towns – The bury system.

Posted by supermalparit on Apr 9th, 2013


 
Hey Townies, Townetes and those between!
 
We are proud to present you Towns v12.
 
This patch brings forth a unique feature, an archeology quest into the depth and the past of Towns – The bury system.
 
What is this system all about?
The bury system is a feature that enables players to indirectly interact with each other by burying their town at any stage of their game and letting other players explore and conquer those buried towns.

As a new player starts a game (any of the maps) the buried town from other player is "injected" into the dungeons and with a few become an integral and challenging part of the dungeon.
 
How do I share or get other people buried map?
Right now, the players will have to swap buried maps files between themselves manualy, but, in the near future we will implement a way to make that a seamless process thus further increasing the unexplored atmosphere of this feature.
 

Buried golden bow

 
To ease the initial process we have gathered a bunch of buried towns, those can be obtained clicking here.

 
Download this file and extract it in the 'bury' folder found in userFolder/.towns/bury/
The folder should be automatically created when you launch the game for the first time after updating. As you start a new map,  the game will randomly select one town from that folder and inject it to your
newly formed dungeons.
 

Buried broken items

 
Beside this bury system which is the main feature of this patch, we have also added two new heroes, The Herbalist which relies on his nature allies to assist him in battle and Vechs, the bird miner, a hero that also summon creatures to his assistance such as Fwap'a Durp, a bat that makes your townies happier as they see him.
 
Cloth, sheep, wool and leather armors have been added as well, those should help the less tanky heroes survive in the deeper dungeons.
 
We have added a mod loader feature that will allow player to easily load and unload mods and easily arrange them without affecting the vanilla game files.
 
We have also added and improved many other things which can be found clicking here.
 
We hope you will find this patch interesting and fun to play. As always, criticism and suggestions are more than welcome!
 
-SMP
 

Post comment Comments
KingHeftig
KingHeftig Apr 9 2013, 9:34pm says:

What an inspired concept! Bravo!

+5 votes     reply to comment
jroi_bautista
jroi_bautista Apr 10 2013, 5:22am says:

nice. i hope the next update contains day and night shifting. or weathers :) ^^ that be really cool

+3 votes     reply to comment
GamerKnight
GamerKnight Apr 10 2013, 6:34am says:

Great news, i love this game.

+2 votes     reply to comment
Tajin
Tajin Apr 10 2013, 6:36am says:

I wonder what the TTP for this new feature will be.

+1 vote     reply to comment
BurningPet
BurningPet Apr 10 2013, 9:00am says:

Also, i have added a special item into each of the buried towns that can not be found nor bought from the merchant which has his value rise as he gets buried again and again. after 10 towns of burial and recover, the item (Golden Crown of king nux) will worth 150,000 gold and grant 50 happiness. it will be interesting to see if any of the 8-10 crowns survive and reach their "10 towns old" status

+2 votes     reply to comment
ElBaron
ElBaron Apr 11 2013, 11:38pm replied:

++ it will be interesting to see if any of the 8-10 crowns survive and reach their "10 towns old" status ++
Why am I worried that this means every time a town gets buried the crown gets nastier beasts defending it :O

1st burial) The nasty snakes, get Indiana Jones outta here!

2nd burial) Orcs?!

...

The 10th burial) An _infestation_ of Killer Rabbits from Caerbannog!!! Run fer yer lives and pray for a rain of holy hand grenades!

+1 vote     reply to comment
Darthrafael
Darthrafael Apr 10 2013, 1:37pm says:

Looks awesome!

+1 vote     reply to comment
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