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The Wild Wind open alpha v0.15 is coming to Mod DB.

Posted by Shredzorz on Oct 6th, 2011

Many of you may already know that The Wild Wind has been in open alpha testing on the Taleworlds forums for some time. You may also know that the current release, v0.14, is very broken, which happens to be why I haven't uploaded it here yet. I didn't want everyone downloading a horrible, buggy mod and then being put off of it forever, even after the bugs were fixed.

The next release, however, is going to be relatively stable. I think it will be more than worthy enough to release on Mod DB. I will also be making a much larger effort to keep this page updated with all the new stuffs, instead of only posting things in the Taleworlds forums.

v0.15 is set to be released on October 11th. And, unlike previous releases of the mod, it will actually receive proper testing and care.

If want to visit the Wild Wind sub-forum at the Taleworlds website, go here: Forums.taleworlds.com

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Een_Boer
Een_Boer Oct 6 2011, 9:04pm says:

Absolutely Brilliant mod!
The idea is marvelous!!!!!!!
This is a dream mod of mine, a bit of Minecraft mixed with proper(ish) graphics, this period in time.. ITS JUST GREAT!
However, I have downloaded the Testing mod thing, i actually quite like it despite of the bugs, but i cannot find iron. Could you please direct me to a spot to find it on The Wild West map or something, Please?

+1 vote     reply to comment
Een_Boer
Een_Boer Oct 6 2011, 9:24pm replied:

Oh nevermind, i found a specific type of mine that gives ore.
Thank you anyway!

+1 vote     reply to comment
Chezzlor
Chezzlor Oct 6 2011, 11:43pm says:

Fantastic, I am excited to give 0.15 a try :D

+1 vote     reply to comment
ceeking
ceeking Jan 15 2013, 3:25am says:

how do i craft?

+1 vote     reply to comment
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