The Finished Product
I've had some trouble with CUBiS's voice. Just in case you didn't know CUBiS is basically our version of GLaDOS. We wanted to create a voice that didn't sound exactly like GLaDOS. We couldn't afford Melodyne and we're not pirates so we tried some creative solutions. Here is our first attempt:
Take note that I used Melodyne for this voice when I had the trial (but now I'd have to clear some registry keys to install the trial again so I won't do it). After the trial finished, I decided that I wanted to purchase Melodyne Assistant which would be the lowest cost item that could do pitch modulation and the effects for GLaDOS's voice. Then I realized it wasn't worth $100+ program to make just one voice for the game. I looked up opportunities for a free way to get such voice. I tried vocoding in Audacity but then one weekend I stumbled upon G-Snap and Wavosaur after some tweaking after watching a video on autotuning with G-Snap and some final vocoding, I came up with this:
So, what do you think of this voice? Is it good because it sounds good in-game which I'll be sharing soon.
How I Did It
Well, first I did the Wavosaur effect that I show in the video below, then I ran the sound file through Audacity with a Vocoder effect (that unfortunately refused to work on video). And voila! The effect is seen in-game.
CUBiS Voice Tutorial - Mod DB
You Decide
What do you think? Should I put Melodyne Assistant on my Christmas List or stick with Wavosaur?
Tell me in the comments.
The effects are pretty good, but the voice isn't. I don't want to hurt you, but it's not a sound I would take seriously (even if the aimed behaviour isn't serious) and also the mic's noise can be heard as well which will be annoying after a while.
You might consider asking for a voice actor with professional equipment.
Like the effects but GLaDOS has no emotion, so it is completely monotone. It is not easy to do but the voice of GLaDOS does it really well. Yours is good, but i could suggest a microphone which would block any breathing so you would only get your voice.
Keep trying though! :)
Thanks for the advice!
I'd suggest cutting out parts where breaths are taken, this would reinforce the fact that the robot is most definitely not a human.