Report article RSS Feed The Last Days of the Third Age status update

If you know of the mod, you probably know we've been making it basically from scratch since our mod leader disappeared. So, read up on the details!

Posted by TLD-team on Jul 13th, 2011

Well, being patient, supportive and cooperative as you were, you are entitled to a bit of a progress update.

Our scripters and programmers are really pouring their blood into this project, with all the amazing solutions they've come up with. Interesting new features are added daily and many of the concepts familiar from vanilla have been "tolkienised", changed, enhanced, etc...
Pre-battle menus, prisoner concept in general, reinforcements, "money", influence, etc, all are now becoming more reflective of the epic struggle between good and evil that was the War of the Ring.

With immersion being most important to us (you have to feel like a part of Middle Earth) immense effort has been put into appearance and credibility. Not just scenes, but the generation of battlefields and campsites as well, to reflect the area where you are. Ambiental sounds, outer terrains, mountain props, flora...all play their part. You're even notifed as you walk from one geographic region to another, because each was important in its own way in Tolkien's works.

All in all the exploration itself is a great motivator in game, you'll definitely want to visit each place, each town, each throneroom, legendary and recognisable locations all around and feel the pulse and life of all of them. Town walkers reflect their faction's culture, their rumours reveal info about themselves, about their enemies and even unlock additional features. Town menus were expanded, functions added to various NPCs, troop storage, training camps, etc, all rather changed from native game.

Then there's the very custom NPCs, then there's the reward items, the custom titles for all factions, graphic art for most occasions, fancy little lore details scattered here and there, various creatures, and all that even before you get to the troops themselves, kitted out in about 900 fancy new armours and weapons each made in look and function to reflect the culture of their wearers.

We will release this monster on 31. October 2011, not only because we should, but because we ourselves are eager to play the finished product.

And for the very end, it's worth repeating again TLD is primarily based on Tolkien's books, not on Peter Jackson's movies. So no need to ask about plate armour, uruk-hai crossbows, odd elven blades and other movie inventions.

P.S.
You can follow progress on the forums.
Here: Mbx.streetofeyes.com
And here: Forums.taleworlds.com
TLD 3.0 is a Mount and  Blade v.1.011 mod, because of Warband's modding limitations. Do not ask for Warband port, please. We are not currently planning a Warband port.
We will be deleting comments/questions about these.


Post comment Comments
Ace1777
Ace1777 Jul 14 2011, 12:57am says:

you guys are doing awesome and have my full support (if that even means anything) but you have it still. Cheers mates!

+8 votes     reply to comment
Ccx55
Ccx55 Jul 14 2011, 4:35am says:

Props to you people for not falling apart after losing your leader.
I'm sure everyone here is extremely grateful you're continuing work, this is easily looking to become one of the best mods available for M&B.

+5 votes     reply to comment
kingjnl74
kingjnl74 Jul 14 2011, 4:39am replied:

become one of the best mods it will be the best mod:)

+3 votes     reply to comment
Ccx55
Ccx55 Jul 14 2011, 5:07am replied:

I hope so too, but Prophesy of Pendor is a great competitor (you can google it). Will be tough to go against it. This mod definitely has the great features, items and feel to it. What makes PoP great, though, is its replayability (and possibly storyline), which is near-impossible to accomplish in M&B.

If this mod manages to achieve that as well, then not only is it one of the best for M&B, but one of the best for ModDB.

+2 votes     reply to comment
TLD-team
TLD-team Jul 14 2011, 6:21am replied:

We're not trying to compete with PoP, there's no reason we should. MadVader who helped a great deal also worked on PoP by the way.

There is a great vacuum of LOTR mods for MaB and we hope to fill it once again. That's our goal.

+3 votes     reply to comment
Ccx55
Ccx55 Jul 14 2011, 7:44am replied:

Sorry if I made it seem that way.
I never meant to say it as that being your objective.

I'm thankful you've revived such a great concept for an ideal game.
I'm sure everyone is very eager for release, which they should be, seeing its great quality already.
I wish you all the best of luck, because I am one who's very eager to play this mod ;).

+2 votes     reply to comment
latecape
latecape Aug 26 2011, 1:31pm replied:

I don't think they need any luck, only skills, and for what i've seen, they sure have what it takes!

+3 votes     reply to comment
davo001
davo001 Jul 14 2011, 1:24pm says:

awesome stuff, i cant wait

+2 votes     reply to comment
Jesusfreak
Jesusfreak Jul 14 2011, 6:44pm says:

I can't wait!

+2 votes     reply to comment
gansch
gansch Jul 25 2011, 7:27pm says:

A status update? After checking in on mbx every week for the past 4+ years? Yay!

+3 votes     reply to comment
Merlkir
Merlkir Jul 26 2011, 10:49am replied:

We figured more people might check here than on MBX, it's slightly deadish there.

+2 votes     reply to comment
Karwash
Karwash Apr 18 2013, 10:12am says:

when will this mod be available on desura? vote please. :D

+1 vote     reply to comment
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