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Over the last 2 years a few developers have still contributed to NBK. Its been along time so i will just keep everyone updated! WFTO, which was a fork of NBK, switched to using UDK along with most of the developers. So i decided to carry on working on the NBK source and resore the name on Natural Born Keeper. Now during this time some work has been made on NBK - mainly focusing on implanting gameplay features.

Posted by MaxHayman on Nov 19th, 2011

Over the last 2 years a few developers have still contributed to NBK. Its been along time so i will just keep everyone updated!

WFTO, which was a fork of NBK, switched to using UDK along with most of the developers. So i decided to carry on working on the NBK source and resore the name on Natural Born Keeper. Now during this time some work has been made on NBK - mainly focusing on implanting gameplay features.

So first i would like to say thanks to all the people who have worked on the NBK source.

IKSLM - The one who started the project, and done most of the work so far.
Alan Batsford (albatsford)
Jeremy Parker (JezzaParker)
Robinson James (steriodas )
Ben Grabham (Evil.Nebster)
Bo Fjord Jensen (dotted1337)

I would also like to mention the source code can be downloaded here:
Github.com

You can download the newest version of NBK here:
Moddb.com

What's New?

Engine
- distance culling
- fog
- saving game ('save ' in console)

Interface
- amount of rooms each player has is now displayed
- price of room is displayed
- amount of a particualr room is displayed
- right clicking a room icon now moves the camera over that room

Controls
- camera now starts over your dungeon heart
- you can now move you mouse to the edge of the screen to move the camera
- you can now scroll in and out
- you can now use the middle mouse button to rotate camera

Rooms
- dirt can be selected for mining
- now cost gold and the animation of the cost is displayed

Creatures
- can now be sorted into different teams, so the AI will work for all teams.

Imps
- digging
- claiming dirt (claiming animation is back)
- claiming walls
- return to treasurys to deposit gold.
- now idle when their is nothing to do.

Monsters
- have been implanted, although they have no AI

Spells
- create imp spell works
- destroy wall spell works

+More

Post comment Comments
Lucífer
Lucífer Nov 19 2011, 10:55pm says:

Good news everyone!

+2 votes     reply to comment
salejemaster
salejemaster Nov 20 2011, 5:15am says:

gogogoggo

+1 vote     reply to comment
Hanzie
Hanzie Nov 20 2011, 3:53pm says:

Great to hear!
Keep up the great work :)

+1 vote     reply to comment
Razihel
Razihel Nov 20 2011, 5:41pm says:

Yaaaaaaaaaaaaay!

+1 vote     reply to comment
Immudelki
Immudelki Nov 22 2011, 11:31am says:

Bravo ! Keep it up :D

+1 vote     reply to comment
kuadziw
kuadziw Nov 25 2011, 3:46pm says:

This is the good news!

+1 vote     reply to comment
Omegakill
Omegakill Dec 4 2011, 8:25am says:

Glad to hear you guys are still going strong, this is one of the best classic games ever

+1 vote     reply to comment
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