....but with every end there is nearly always a new beginning!!
Posted by mapayne on Sep 28th, 2012
Okay so its been five months or so, since the last news update. Alas I had some large scale plans for this mod but now, again, for some reason the AI is refusing the budge from its home planet for the test GC I made. The only thing I can think of is the stock game and the handful of mods I've played all have one thing in common - The home planets have surface usable maps. This has left me with one choice, and one choice only - The mod is considered finished. Unless a drastic solution is found there will be no further updates to this version of the mod and it will remain as v2.5. All mod files will, therefore, be archived and placed in storage. Appologies to anyone who may have been looking forward to the v3.0 update but all is not lost......
......WC: Invasion 2 will be officially announced some time in the future but will most likely be returning to a more "familiar" game engine (it would be really nice if I was capable of programming a custom made game engine but no matter), so stay tuned for a new page!!!