Post news Report RSS Terrain updates

Work continues on terrain for Overgrowth. I have only finished a few of the ones I have planned, but it feels good because I am happy with the quality.

Posted by on

Note from Jeff: John's beard video is currently getting uploaded / processed on YouTube -- we'll release an update on that tomorrow. In the meantime here is a teaser from our Facebook page.

Work continues on terrain for Overgrowth. I have only finished a few of the ones I have planned, but it feels good because I am happy with the quality.




Once the terrains are done I will go back and add things like trees and larger rocks, but it is important that the base terrain is as good as possible by itself so that I don't waste a lot of time and graphics resources just trying to make them look decent.

I am probably going to be working on terrain for a long time. What kinds of topics on terrain would you be interested in hearing more about?



Track us
on ModDB (visit our page)

Please join us here too:
Facebook icon ModDB icon Steam icon Twitter icon YouTube icon

Post comment Comments
hogan_skoll
hogan_skoll - - 359 comments

good job so far - i'd like to see some water about the place - lochs and stuff

lets see some nice desert, id love to see that shimmery heat sheen thing and a few mirages

also rainforest? thats not terrain so much as props and stuff but would be cool beans

Reply Good karma Bad karma+5 votes
archkyrie
archkyrie - - 1,134 comments

i'd echo the request for a rain forest, i'd like to see if this game can have some neat complex environments like that.

Reply Good karma Bad karma+4 votes
tetrodoxin
tetrodoxin - - 95 comments

a rainforest is a great idea... (:

Reply Good karma Bad karma0 votes
jeffr Author
jeffr - - 383 comments

David is really good at desert terrain. The one in Lugaru looked pretty hot (pun intended) with shimmering effects and he made that in early high school!

Reply Good karma+1 vote
Dra6o0n
Dra6o0n - - 534 comments

A swamp would be neat, having tricky muddy swamp waters to slow you down.

Possibly something like quick sand, but in reality quick sand doesn't really exist, you can get out of a "quicksand" pretty fast in real life.

Reply Good karma Bad karma+1 vote
SliderFF
SliderFF - - 896 comments

such beautiful, it deserves to be a mmorpg in completly new universe!

Reply Good karma Bad karma+3 votes
REZBLUE
REZBLUE - - 9 comments

Such a strange coincidence that as soon as your game is off the front page you have another update to bump yourselves back up.

Looks nice though.

Reply Good karma Bad karma-4 votes
jeffr Author
jeffr - - 383 comments

Thanks for the compliment!

We blog every day and I put the "cream of the crop" (maybe 1/3) on our ModDB profile. :)

Reply Good karma+4 votes
NullSoldier
NullSoldier - - 973 comments

Just now, I came to realize theres one thing I would really like to see in this engine. Cheaply rendered Flora. I believe you posted an update about it but I'd like to see it in these examples. Games that use textures for grass are nice, but lets go to the next level? Crysis and Oblivion did it right I only hope that the engine might support this. It could even be a texture effect so it's automatically generated (no mapping required)

Nice update, as always.

Reply Good karma Bad karma+5 votes
Kasplatt
Kasplatt - - 412 comments

Very nice looking, snow shot has an awesome atmospheric feel to it.
Will we be seeing footsteps and snowangels? I don't really know how that is done, but if you look at MotorStorm for example, they have some sort of system where it creates tracks and such in the mud, also when your bike tips over it would leave marks in the mud, not THAT precise, but it looked great.

Reply Good karma Bad karma0 votes
angelcs
angelcs - - 276 comments

you said before my comp sounds more powerful then yours well tbut it feels like my computer wont handle it ^^

Reply Good karma Bad karma0 votes
jeffr Author
jeffr - - 383 comments

That's our goal. I am especially looking forward to the Mac users who are used to playing 4 year old delayed releases of PC games on their Macbooks, and then suddenly get blown away when they see what a native game can do on their computer.

Reply Good karma+1 vote
NullSoldier
NullSoldier - - 973 comments

Heh, that gap is growing to grow even larger then DX11 comes out. It's supposed to have an amazing new API for parallelization.

Reply Good karma Bad karma+1 vote
NullSoldier
NullSoldier - - 973 comments

Wow, I totally slaughtered that gramatically. I had to fix it.

"Heh, that gap is going to grow even larger when DX11 comes out. It's supposed to have an amazing new API for parallelization."

Reply Good karma Bad karma+1 vote
jeffr Author
jeffr - - 383 comments

Meh, I highly recommend OpenGL ;)

Reply Good karma+1 vote
Ashkandi
Ashkandi - - 612 comments

Playground for Bear Grylls

Reply Good karma Bad karma0 votes
Dave27
Dave27 - - 262 comments

Still looking awesome :)

Reply Good karma Bad karma0 votes
lethal_vortex
lethal_vortex - - 271 comments

wow the nice terrain looks awesome.:D

Reply Good karma Bad karma0 votes
hilmart
hilmart - - 11 comments

This is looking very promising. Good luck with everything :)

Reply Good karma Bad karma0 votes
CrowbarSka
CrowbarSka - - 297 comments

Frozen tundras, and long grass fields.

Reply Good karma Bad karma0 votes
revengous
revengous - - 165 comments

How about some topics on exactly how you made the terrian?

what brush sizes, what textures etc. any general tips for anyone.

Reply Good karma Bad karma+3 votes
AshtonAndersen
AshtonAndersen - - 205 comments

Good work guys, I like the atmosphere on the Ice-map.

Reply Good karma Bad karma+1 vote
Wiweeyum
Wiweeyum - - 347 comments

The ice looks fantastic!

My question is, how well does the engine handle indoor environments? The outside looks amazing... better than I've ever seen.

Reply Good karma Bad karma+1 vote
AlekZanDer
AlekZanDer - - 2,695 comments

OH GOD! This is so realistic!

Reply Good karma Bad karma0 votes
Tutty
Tutty - - 10 comments

it would be nice to know whether there will be actual grass and bushes in addition to the texture. like sprites or models or something.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: