The mod wasn't dead or development ceased, but things got a tad weird. The core gameplay idea is and always will be the same, but there exists many approaches to it and I decided to experiment more until a better, more solid gameplay was reached. That process probably took longer than anticipated though.
So it was a bumpy ride, necessary after all. The end result is a much more structured gameplay, more original than previous attempts. It's also very modular, new ideas can be implemented easily. I think it fits quite well the first person puzzle 'genre', now it's time to get feedback.
A tech demo is meant to be released quite soon. It's 100% puzzle, no story, dull graphics, but all the core concepts are there. Hope it is a solid starting point and a good showcase for this project. See you soon!
Hopefully there will be singing in the rain.
If you mean that level from the promo video, sorry no. If you mean the music, nein again. But there will be other music and levels :)
I was wondering where this went :P
WOOOOOOHHHHHHHHOOOOOOOOOOOOOOOOOOOOOOOOO! :D
^Tha#ts what I thought when I saw the DualReality-logo in my Update-notifications.