A small reminder to those mapping for the SC mapping contest: At the time of posting, there is just under one month left before the deadline. Be sure to have your files in by the 9th of September, 2009. See this thread for information on how to submit your files.
Also remember to test your maps with multiple players before submitting them, if possible. There may be issues you won't notice when testing in single-player, and it's useful for balancing either way. Use the Mapping Contest Forum to find other players to help test, or generally request help with anything.
On the same topic, some people have been posting work-in-progress shots of their entries on the mapping contest forum (random examples above). Be sure to check them out!
Help Wanted: We are currently looking for an additional coder. Must have Goldsrc experience. If interested, please send an e-mail to sven@svencoop.com with details of your coding knowledge and past experience.
I am so liking that 3rd screenshot of that dark grey eerie map...
Sadly, I don't know how to map, after almost a year of trying to find the stuff, I found it :D
But sadly, there was some error about the textures... :(
I hope fmodex support is optional since that's the only thing killing the WON HL support. I really hate artificial breakage.
hopefully a new coder will help get some of the promised features in :)