Lots of screenshots showing off new SC4.0 weapons, maps, etc. (many of which have not been previously announced)! Also, last call for SC4.0 bonus features.
Posted by SvenViking on Dec 8th, 2008
Just to let everyone know that the cut-off date for bonus features in SC4.0 is coming up soon. This is not a request for extra donations -- no need to donate unless you want to -- but if you were already intending to, I'd suggest you do so before next weekend (by the 12th of December) to ensure that you receive your electric crowbar/gold Uzis/new secret bonus in SC4.0. Edit: Remember to include your Steam ID with the donation! (e.g. STEAM_0:1:2345).
Alternately, if you've already donated but did not receive a reply saying "Steam ID added" or similar, please re-send your Steam ID to me with any details that might allow me to find you in the list, like the e-mail address and/or real name used when donating. (If you did get a reply saying your Steam ID had been added, you're fine, and don't need to do anything).
IMPORTANT: Steam IDs should look like this: STEAM_0:1:23456. They are different from your Steam username. Check this page for details on finding your Steam ID.
The below images show some of the new weapons, maps, etc. coming in Sven Co-op 4.0, many of which have not been previously announced. I'd hoped to spread these out into smaller news posts, but there never seems to be time for that, unfortunately.
Our new shotgun and handgun were announced a while back. The handgun was modelled and animated by Caldwell, skinned by Flewda. The map shown is Silencer's Danger of Collapse. The shotgun was modelled and skinned by Pete, animated by Toadie. It now has an automatic fire mode in place of 'double-barrelled' fire. Map is of course Stadium3 (by me).
You may have seen our new M16A2 in the recent SC4.0 trailer. Like the real weapon, it fires in 3-round burst mode. Also, the under-barrel grenade launcher now needs to be reloaded manually. Model and animation by Caldwell, skin by TeddyBear. Maps shown are sc_Persia by Skacky, and Richard_Boderman by JJ45 (updated by JPolito, Puchi and Hydeph).
Toadie's MP5 was shown briefly in the SC4 trailer, too, but that was before he finished the aimpoint (red-dot sight) texture. The rest of the skin was made by H4wk. Map shown is sc_Mazing by A1win.
The new Uzis were also modelled/animated by Toadie and skinned by H4wk (with some tweaks by Toadie). The map is sc_Activist by Frel.
These shots show the M249 SAW, once again modelled and animated by Toadie, skinned by H4wk. The map is Sandstone by tdw, thoroughly re-worked by Hezus.
The new sniper rifle was modelled, skinned and animated by Toadie. It's a bit more powerful now than in SC3.0. Map shown is sc_royals by LemonSoda.
Certain old weapons have received high-res reskins by H4wk -- like the Tripmines and Hivehand above, and the Barnacle Grapple below. Maps shown are it_has_leaks by Skacky, and Hezus' Last Stand.
Some model updates have come from outside the team, like the new Snark model by Sproily. The map shown is Crystal by AzShadow.
We also have a new crowbar, the electrified version of which can be seen at the very top of this news post. The map in that screenshot is 4.0's new Half-Life SP Portal map, by Puchi. Sven Co-op 4.0 includes a far more complete and polished co-operative version of the original Half-Life storyline than previous releases, made possible mostly by the work of edman747.