Thank you for all of the continued support! It is quite an honor to be compared to such an amazing franchise! We, however, are not trying to "copy and paste" Bioshock.
let me explain:
The gameplay and the aesthetic of Merva(The City) are inspired by Bioshock, however I think you will be pleasantly surprised when the game is released to find that it is unique and different in it's own way.
The environment in Merva is based on Art Deco, yet I have always had a fascination with it my whole life, even before Bioshock.
The Spire is far different but I won't spoil that.
So this game is for those tired of generic shooters with no story and stale gameplay. We want to introduce new, interesting and varied environments, invoke awe in our story that's ending will leave you thinking about it long after it ends, and create rewarding gameplay that is both fun and accessible but also challenging and intense!
Hope everyone is having a good day! (: