Post news Report RSS Sunday update. New team mates.

New team mates and new video from first map without the puzzle because it's a surprise. More details in content.

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Hello ModDb!

Now I will show you the new incorporations in the team.

Musician: Shinophrenix. We got a lot of hope with him, and we know he will do the best as he can. So we make a great welcome to Shinophrenix!!! :)

Programmer: Sunlock. Real life friend, the best programmer I meet at the moment. Thanks for join the group and I have hope with you too.

The group will be called. Fat Dog, This is a rare name or can be took with joke but it's serious. I hope too with this name we make a nice games for you.

The puzzle is near to finish. This puzzle take time because we don't know how to do a power connector. We to substitute the puzzle for another one more easy to do for us. But it's more harder for you haha :) Here is the video from first room without music and puzzle.

P.S: Next map you will see you can choose 2 ways.

The first path, is a horror part and the second path is a action place. You can choose on of these paths and give you more dynamic when you playing.


Comments
Croco15
Croco15

Cool.

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Yemlhalf Author
Yemlhalf

Thanks :)

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Cece
Cece

I feel as if I have all ready seen that map before.

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SneakySoft
SneakySoft

You are correct, it's a half-life 2 deathmatch maps with a few changes on it.

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bluefire40
bluefire40

It's not, apparently. It just looks similar because it has a overlooking ledge with a broken fence. Similar props do not make a similar map.

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IndigoSC
IndigoSC

So far, looks very generic, nothing standing out to make this look different.

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CzechDeath
CzechDeath

fov 90 is too much these days ... closer to 54 the better ... so 75 is nice too...

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Kasplatt
Kasplatt

WHAT!?
Widescreens are getting a lot more popular, so higher fov is better.
I usually play at 130 actually.

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biohazardger
biohazardger

A fov of 130? That's ridiculous. Source engine games allow the user to play at a fov between 75 - 90 by default (54 - 70 for viewmodels) and furthermore this setting is relative to the y-res, so it adjusts to your x-res accordingly by itself, it is NOT dependent on your ratio.

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stoopdapoop
stoopdapoop

lol 54...

that's like playing halo 1.

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GNARKILL000
GNARKILL000

Great job guys

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Nozzy
Nozzy

It looks like a bloated version of lockdown, nothing special here, it's just the same old same old props textures and layouts year after year and it's boring.

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joure
joure

Agreed, although the map is made fairly well, it resembles nova prospect's antlion guard battle scene way too much. To me that's a shame. making a mod means you get to choose different environments.

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