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The Star Trek Armada 3 Dev Team Proudly Presents
First things first, Click the link below and follow Infinities on moddb. Page isn't pretty yet but we're working on it!
Good morning, good afternoon, and good evening!
I am extremely pleased to bring you our first news post for Star Trek: Infinities, our new mod-in-the-works for Stellaris. First, let me say this; the fact that we are working on a new mod on a new game platform does not mean work on The Final Frontier (TFF) has ended. We will be finishing TFF, so don't fret, as I know those doomsayers from certain minor worlds like to do.
With that said, we are extremely excited for Infinities and all the possibilities modding Stellaris brings. First and foremost, Stellaris provides a newer engine for modding and graphics. As one of our favorite sayings go, at least when something didn't work right in STA3, "Because Sins." Sins has been a great platform to mod, and I feel our team did an absolutely amazing job doing it, but it does wear on you a bit working with a slightly more limited engine. So far, Stellaris is wide open to possibilities. It will let us tell many actual stories with the built in events and anomalies, all while the player writes their own story guiding their empire. It also enables greater customization for players, from your very species to the capabilities of each individual starship. In short, Stellaris allows us to mod to a much greater degree than Sins did, and we intend to use all of it.
So what is already in the works? Our modelers, led by the illustrious Maxloef, have already started converting model assets into Stellaris. We have brainstorming and planning spreadsheets up and expanding. Also, some of us are already working on both individual and chained events for both random events and anomalies. Work is progressing!
We are still in the VERY early stages of development, and you shouldn't expect anything playable for some time yet. But that day will come, and we will all explore the final frontier together.
On behalf of the entire team, thank you for your continued support and enthusiasm!
Outerexodus out
UPDATE: With the official release of Sins of a Solar Empire: Rebellion 1.84, we are already working on a patch to make the existing build of Armada 3 compatible. Fear not - we're on the case and you won't be without STA3 for long! - OrionSlaver
This puts me in the mood for love...
Gonna get me some STI!
ST:I
66.media.tumblr.com
I2.kym-cdn.com
Pretty sure these comments should be deleted, buried, burned, vivisected, decomposed, shot into space, then hurled into the sun...
Static.tvtropes.org
what happen to the mode you were working on for sin?
Still being worked on.
So I spy the Ambassador-Class there, does that mean the Constellation-class will be a playable ship??? What about the Akula-Class??
The Constellation is a definite yes. The Akula is a favourite among many of the team so it's a strong possibility.
One question: Are you guys rebalancing the time scale of the game?
One Stellaris game can easily last something like 1000 years in game time.
What are you guys planning for that? Also, please, take into consideration the changes made by the mod "Beautiful Battles".
Thanks, looking forward to play this.
It's a total conversion. Emphasis on the TOTAL.
I hope that's a Picard "TOH-TUL"
Oh I love you guys! :D
Is this going to be like a Birth of the Federation empire building game?
I remember that game, never was any good at it when I played it as a kid...
Good manual though.....
It's going to be like a Stellaris empire building game, but totally converted to Star Trek. There are many similarities between BotF and Stellaris, however. so in a way, yes, and in a way, no.
YES! This is going to be awesome. Keep up the good work guys!
Is this mod for a different game? Is TFF a mod for Sins Rebellion? Sorry I am very confused by the wording of these
TFF is for Sins, Infinities is for Stellaris.
Well I guess I have to buy Stellaris now. =P
Is this in any way going to affect development of STA3? If not, then it gets my 100%. More rich Star Trek mods are always welcome. Also, is there gonna be a separate Infinities MODDB page?
Quote from Above:
"First, let me say this; the fact that we are working on a new mod on a new game platform does not mean work on The Final Frontier (TFF) has ended. We will be finishing TFF, so don't fret, as I know those doomsayers from certain minor worlds like to do."
Thanks for the quote, lol! As Nxreliant said, work on TFF will continue. As for the separate Infinities ModDB page, we're not sure yet.
Maybe you haven't even decided yet but is it going to be a progression through Trek history? Like you start off with with like pre Enterprise Era, then Enterprise then TOS etc
it is going to be TMP to Pre-TNG aka The Lost Years
Awesome stuff, are you guys going to create a mod page for it soon? :P
Maybe, maybe not. We haven't decided yet.
so does this mean that STA3 is done after TFF?
TFF will probably be the last major update to STA3. It's been a labor of love, but we've basically reached the limit of what Sins can do. There may be small patches after TFF if needed, but probably no more major updates/expansions.
quick question and I just came up with this idea too but if you still have all the stuff and work from the axanar mod why not just make that an addon and upload onto the STA3 page?
Partly hasn't happened because every ship slot is taken up for STA3. Max has plans for some of his Axanar stuff, but ultimately it's up to him what he does with his Axanar stuff. Also, really, there isn't all that much stuff that had been done for Axanar. Max did ship models and some particle/weapon work. That's it. The pictures and videos of A:SO make it look like it was much further along than it was, but it wasn't.
Why not do a mini mod of STA3 where it is the same except you swap out the ships for the feds and klingons with the axanar ships and keep the rest of the non-axanar stuff?
That way even though the axanar mod is not done you can use STA3 to patch it up Red Greene style
That would be up to Max. Pretty sure it won't happen, but hey, don't rule anything out completely.
That is...very unlikely. Some of our Axanar models(including your beloved Yorktown) MAY make it into TFF in some capacity, but not as a full add-on. I'll make a point to have a chat with Ambarenya about it when he's back on deck - this question has been asked a few times now and we need to make a decision.
As Outerexodus says A:SO was in early stages of development. Most of it was still at the conceptual stage when the Axanar lawsuit began. Which is fortunate, I guess - it would have been a bitch if we had been deep into development when the lawsuit rolled around.
As it stands now all we have is a handful of Federation models and a couple of Klingon models left over from A:SO. Certainly not enough to make a worthwhile add-on but probably enough to make a nice cameo. We'll see.
I'll keep you abreast (teehee) of the situation.
^I found him on youtube either yesterday or the day before. wait so I might get my baby in my fleet *cries manly tears* I can finally get to see DAT AFT in my own game.
Is there a need for german translator?
If you'd like to make a German translation of Armada 3 then please feel free to do so. If it works we'd be happy to host it on this page. :)
Random question, i know the plan is a total conversion, but is there a chance of a "minimod" with just the ships to use in normal stellaris gameplay?
Probably not? Also not something we've really thought about yet. Odds are on probably not, since all the effort will be on the total conversion.
I know this may sound heretical to most Trekkies, but I would really love if each race in STI were able to be played in Starlaris in conjuncture with other mods. I want to play a game on a random map with Star Trek, Star Wars, B5, BSG etc races in the game. As a big SciFi mixed nuts mod. It's been a dream of mine for YEARS but no game till Starlaris looked like it potentially would hold up to this idea.
I have been entertaining the idea of launching my own mod with this idea. I am working quietly on my own atm and maybe in a few months when I have something to show for my work I will put it out there.
But surely I am not the only one with this dream? But I fully support a Total convert to Star Trek all I ask is that individual factions can be ported. I also have great faith in your team to deliver a solid experience.
Also, while I am here I cant wait to see what you do with all the other races. Starfleet Command 1 & 2 have a special place in my heart in the Trek game lineup and cant wait to see races like the Lyrians in game. And the Orginans from EAW would make a great fallen empire that hates warmongering.
nice nice :D
Will there be expansions?
Honestly we haven't planned that far ahead. Keep following though, as we make these kinds of decisions moving forward we'll be letting the community know.
First off thank you all very very much for the work you have put into Armada 3 and still putting into it(Can't wait for the next release), it is my all time fav mod and the one that got me started using mods in general (Thank you Gul'Dukat for all you're awesome videos), And thank you for all the work you are about to do on Stellaris, I had hoped you guys would start one for it but this is much sooner than I had hoped, I can not wait to see what you all make with an updated platform :D
Can I get a "Woot-Woot!!"??
Woot Woot