Post news Report RSS Shadows part2 / Planetary textures

In a previous news post about Shadowing, we showed and explained the basic implementation of Shadow maps. InfinityAdmin has been improving the shadowing for Infinity and has done a lot of experimenting. Interested? Read the latest Development Journal update on the infinity forums and take a look at

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In a previous news post about Shadowing, we showed and explained the basic implementation of Shadow maps. InfinityAdmin has been improving the shadowing for Infinity and has done a lot of experimenting.
Interested? Read the latest Development Journal update on the infinity forums and take a look at this WIP screenshot:

New Shadows part2

Betelgeuze is working on improving his textures for the planetary terrain engine. Every planet type gets its own texture pack and those can be mixed to get a lot of variation.
Here are some examples:

PlanetTextures 4 PlanetTextures 3

The shots above were mapped onto a plane and displayed in ASEToBin, so it's not the texture itself. It's a plane with the textures assigned (diffuse, bump, spec) and the shader. Plus each of them is seen with a slight camera perspective.

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Ancientpanda
Ancientpanda - - 211 comments

infiinity rocks out :P

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deadlyfrog
deadlyfrog - - 14 comments

GWAAAA I SPOONGED MYSELF!!!

man, if eve could keep up with this... awesomeness...

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methy
methy - - 1,221 comments

Nice going as usual.

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zombieOnion
zombieOnion - - 632 comments

**** me backwards

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SinKing
SinKing - - 3,119 comments

ok looks perfect. game is done! release it now!

If only you had the power of early release. Infinity is really the best game I know.

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TiB0
TiB0 - - 128 comments

quality work.

you're making other mods look bad here on moddb :D

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