Lot of things happened during those last months! New coders, mapping progress, here is the summary of the latest months.
Posted by KillerMapper on Sep 8th, 2010
Lot of things happened during those last months! New coders, mapping progress, here is the summary of the latest months. Since our latest news about help wanted, we got lot of people who proposed to help us with programming. Unfortunately, most of them never developed under the Source Engine, so they weren’t able to help us without having to train on the engine.
But we got at least two programmers who know the Source Engine! First, Klusark , who’s already coder in Stargate Legacy , joined us and started to include the weapon system in the game. Item boxes, bananas and shells are already going to be implemented, and more items will follow next.
Spike is the other coder; he’s also a great mapper! He made some nice maps, like pl_jungle for TF2. You can see some work on this topic on our forums . But he’s making some excellent work on coding too. The kart is now correctly playable, but it’s not finished: it’s just possible to drive around; next step is the jump and slide feature, with the mini-boost system.
Here is a video of how is looking the kart now; keep in minds that everything is still in progress and modifications can be made later, especially after multiplayer tests
Finally, some news about one of the most popular battle maps: Block Fort! Here is a couple of screenshots showing the new layout of the beach around the main area. The map will have 4 different towers on each corner. You can see one tower on the screens; the 3 other aren’t finished yet.
Also, we’ll make news each month, even if nothing happened. But we’re trying to do the best possible to get a playable beta as soon as possible. The first public beta might include a few maps, characters and items, and additional content will be added progressively.