Post news Report RSS Road to the future 06/15/2009

Hello and welcome to another one of our rousing Rttf’s! Here we are half way through June for the mid month Rttf. Lately, the Dev team has been making some nice progress on converting the game over to the Orange Box. There will be some more information on that below.

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Hello and welcome to another one of our rousing Rttf’s! Here we are half way through June for the mid month Rttf. Lately, the Dev team has been making some nice progress on converting the game over to the Orange Box. There will be some more information on that below.

However, as normality states, any new members are introduced here. With that note, I would like to give a warm welcome to:

Robert Stoneman (Steinmann) – Cinematics


Steinmann’s previous experience includes producing videos such as War of the Servers and the Mass Effect 2 Teaser trailer. These works and more can be viewed at Robertstoneman.com. As a part of the Dev team, he will be working on videos, movies, or teasers for future releases. In an essence, he is in charge of taking any part of the game that we whisper into his ear and making a sweet video about it.


Next up, let's take a look at some of the new material that the Devs have been punching out. First of all, Eero has been "slaving over his computer" to make a very sexy new logo for RnL. Check it out!



Ryan Duffy has finished skinning the BAR(Browning Automatic Rifle) that you all saw an unfinished version of in a previous Rttf. He is on to bigger and better things now. Of course, I can’t tell you about those, but let’s take a look at that BAR.


I case you didn’t notice in the BAR picture, Eero’s new logo acts as a sweet watermark.


Now for the RTTF Q and A’s:


1. We have been waiting for a long time for another release. Will we be able to get the Beta or Beta test anytime soon?

Clearly you did not read the update on the Resistance and Liberation main page from June 10th. I recommend you do so.

2. This was asked last time, but now because you have Robert Stoneman, will you be working on a cinematic trailer for your OB-release?

A trailer for the Orange Box release has a much higher chance of happening with a cinematic expert on the team. Whether or not one is made still comes down how busy we are on other projects.

3. Are there going to be any other "classes" included in the next release or planned for near future releases?

There is a possibility that there will be another class for the next release of RnL, but we are currently focusing on properly porting the Episode 1 build to the Orange Box.

4. The machine gun’s recoil has always been debated. Will its recoil stay the same or will it be changing?

We agree with you that recoil has never been quite right. There are a couple of Devs who are hard at work to get the recoil to be as realistic as possible. Thanks to the help of the Beta testers, issues like this are able to be pinpointed faster which means sooner fixes.

5. Does RnL support Dual/Quad Core systems? Will RnL’s future releases support Dual/Quad Core systems?

There is no support for Multi-Core Processors in the current version of RnL, but there will be in the Orange Box. The engine is what determines whether or not a game will support multi-core processors. The Orange Box engine supports multi-core, so when RnL is released on the Orange Box, it will also.

6. Will the Orange Box version allow for more than 32 players? Maybe 64?

Allowing for more than the current 32 player slots per server would add additional load on all systems involved and would cause slowdowns. The Source-Based engines are all designed to work around a 32-or-less player server.

Furthermore, adding more slots to each team would require further rebalancing that would eat up more of our time, and we all know you don't want that.


To finish off this Rttf, here are a couple notes to the public:

1. There have been issues with people suspected of being bots who have had their account denied or removed. If you or anyone you know has had their account denied or removed for some reason please contact either Hugh or Allyn for fast results. If you cannot reach them, you may also pm one of the Public Relations Team members (Eric Murphy and BJ Hunnicutt). We will be happy to forward your request on to the Board Moderators and get your status straightened out.

2. With the end of the month Main Page update being so close to the first of the month Rttf, we have decided to do a little reworking. The Rttf has been taken out and the end of the month update has been moved to the 1st.

That is it from the PR team for this update. Also, be sure to send in your questions for the next mid month Rttf as soon as possible. Without your questons, you would get no answers. Thank you for all your support and donations.

Post comment Comments
LongBottom
LongBottom - - 233 comments

Last I checked only TF2 and L4D have multi core support, and not OB based mods.

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Sketch23
Sketch23 - - 26 comments

no i'm prety sure portal can be multi core too

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Tallon_hunteR
Tallon_hunteR - - 138 comments

tf2 is built on the OB engine, hence, the engine has multi-core support.

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Mastix
Mastix - - 594 comments

Any game built on the OB engine have multicore support, if it doesn't detect you'r multicore automaticly, you just use mat_queue_mode 2

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LongBottom
LongBottom - - 233 comments

I asked someone at Valve now; mods on OB engine don't have multicore support yet, But it's on it's way.

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emetalce
emetalce - - 472 comments

BAR looks sick, good work.

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slayersarge
slayersarge - - 138 comments

yo I cant wait for the M1A1 Carbine :3

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Abyssio
Abyssio - - 54 comments

where's my G43? and FJ42 :D

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MuffinSoldaat
MuffinSoldaat - - 45 comments

In Darkest Hour ;)

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Wisp
Wisp - - 32 comments

The G43 will be in the next release of RnL, but no word on the FG42. Maybe for the release after.

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aidas2
aidas2 - - 3,816 comments

The B.A.R. looks like its a photo not a model :D

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Classic319
Classic319 - - 122 comments

It's a model. There was also rendering model of it at same photo. So, all I want to say is that's the model which you will use on next version

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Raden
Raden - - 127 comments

Good read. Looking forward to the next release.

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tetrodoxin
tetrodoxin - - 95 comments

The RnL PR-team is really doing a great job. Just look some months ago, hardly anyone ever heard of that game. And now - 2 updates per month :D

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RogerRamjet
RogerRamjet - - 1,564 comments

I like the art direction of the mod with the 1940s news reel style. Very nice texture on the BAR...

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ausbushman
ausbushman - - 343 comments

This mod only has the best looking BAR and Thompson models and textures.

And the logo is very sweet indeed.

Top notch work!

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Sk!n-E
Sk!n-E - - 235 comments

Love the B.A.R. and the logo...keep it all up.

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Torabi
Torabi - - 376 comments

I have no idea how you managed to get Steinmann on your team but from what I can tell, your trailers are bound to be the sexiest trailers around. No doubt!

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PierreOfTheFrench
PierreOfTheFrench - - 320 comments

Amazing mod, keep up the work

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Spooboy
Spooboy - - 2,028 comments

...whoa whoa, who is Ryan Duffy? I know a kid named Ryan Duffy. Coincidence maybe but now im intrigued.

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Hezus
Hezus - - 561 comments

Excellent work on that BAR and the new logo!

Someone should update the images section with new screenshots.

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mrgriggs
mrgriggs - - 82 comments

More videos of firing weapons within the orange box engine please!

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chris_sloany
chris_sloany - - 2,830 comments

i wanna see animations for that sexy BAR!!

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sin0fchaos
sin0fchaos - - 31 comments

Why does this hl2 mod take over 10 minutes to load into a server that has no people in it?
Even with 1gb I think I can play a hl2 mod...
After all i can play cod4 with no lag...

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