Post news Report RSS RnL Animator Require and Media Update

The Resistance and Liberation (RnL) team is looking for a new player animator. The Resistance and Liberation team comprises of a group of highly skilled and professional developers from around the globe who have come together to focus on a comprehensive design goal. Following the 82nd and 101st Airborne

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The Resistance and Liberation (RnL) team is looking for a new player animator. The Resistance and Liberation team comprises of a group of highly skilled and professional developers from around the globe who have come together to focus on a comprehensive design goal. Following the 82nd and 101st Airborne Divisions in their battle to liberate Normandy, RnL aims to deliver an experience more realistic than any other game has portrayed so far, giving the player a totally new gaming experience. We like to be called an Infantry Simulator rather than simply a game.

All our player models are complete; they have been skinned and rigged in XSI. We are looking for a player animator that:

  • Has a minimum of 2-3 years experience in animating character models.
  • Has a good knowledge and understanding of human anatomy and how it moves.
  • You must be able to provide a resume complete with examples of previous works, details of past experience, plus a short summary explaining why you would like to join the RnL team.
  • Knowledge of weight mapping and HL2 is a bonus.

If you were accepted on to the development team you would be expected to provide weekly status reports on your progress, and complete the tasks given to you in a timely manor.

Our team is very solid, the core members have been together for years and our goal is to produce the highest possible content. We strongly encourage you to visit our website and check out our latest media (http://www.resistanceandliberation.com).

If you feel you have something to offer us and could contribute please fill in an application here. We review every application and all are considered. Do not hesitate to apply on the grounds that you may not get in, everyone will be assessed reasonably and you are welcome to apply as many times as you like.

To encourage prospects to apply for our open player animation spot, we've decided to release some new media never seen before. We are also planning to follow this up in a week or so with some work in progress in our "Road To The Feature", a thread found in our community forum. This week we have a render of the lefh18 field gun, a few screens from St Marie Dumont showing the trenches area and a few screens from our climb system in action.

User Posted ImageUser Posted ImageUser Posted ImageUser Posted Image

Thanks for reading through this, we look forward to reading your application.

Comments
Renardin
Renardin

Best mod I have seen on moddb in 3 years. I am amazed.

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WraithsLotus
WraithsLotus

loooks amazing :O

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Varsity
Varsity

Mantling! :D

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SinKing
SinKing

If your level design is half as ingenious as your character design and seemingly also the gameplay, I won't stop playing this for as long as it lasts. Now here's a mod that won't ever lack a community. Thank you, for all you have done so far.

Sin

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manneedname
manneedname

Omg

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cheeseyballz
cheeseyballz

You are going to be the next Red Orchestra :D

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Betelgeuze
Betelgeuze

thats amazing, It looks like COD2.

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NuclearFriend
NuclearFriend

Wow, we really haven't expected the overwhelming support from this last media update. Thank you guys, your words are incredibly encouraging.

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NuclearFriend
NuclearFriend

Btw, the PIR is going to be properly weight mapped soon, which will eliminate alot of the warping you see on him.

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mrtywalsh
mrtywalsh

ive been following this mod for quite some time now. im glad to see that you guys are progressing. I lurk on your forums and can't wait for a release. I play RO, but have been itchin for some western front action! HL2 runs great on my system (only game that does :)) so get this out to me NOW so i have something to do with my life!

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