Report article RSS Feed [REQUEST] Destiny's Path

Yesterday I sat wondering about how this mod would have looked or what it would have become if you, yes YOU were in charge. That's why I'm now going to let ONE of you guys lead me down the path of destiny. You may wonder, how would this be possible? Simple. Come up with an AWESOME idea, the one and only thing you would like to see the most in the world Morrowind. As always there's a catch.

Posted by trancemaster_1988 on Oct 12th, 2012

Dressed for success? 

Yesterday I sat wondering about how this mod would have looked or what it would have become if you, yes YOU were in charge. That's why I'm now going to let ONE of you guys lead me down the path of destiny. You may wonder, how would this be possible? Simple. Come up with an AWESOME idea, the one and only thing you would like to see the most in the world Morrowind. As always there's a catch. Here's the things I won't do, or can't do:

* New creatures/weapons and armor
* Better Graphics
* Dialogue
* Scripts

The ideas' must stay true to the gameworld, no strange stuff please. It could be anything from a new house to a tavern, dungeon or something. Feel free to add your idea! In the end of next week I will draw a winner (yes It will be fair) and your grand price will be included in Morrowind Rebirth 2.1.

So what are you waiting for? Hit me!


Post comment Comments
funnygrant
funnygrant Oct 13 2012, 10:09am says:

Hmmmm...

* Player owned housing? Is there a way to do that in Morrowind?

* Daedric realm! (I've pushed for this before.)

* A camp of escaped Argonian slaves?

+2 votes     reply to comment
trancemaster_1988
trancemaster_1988 Oct 13 2012, 10:47am replied:

Only one suggestion per person and I'm still going to make that Daedric realm for 2.0! :)

+2 votes     reply to comment
funnygrant
funnygrant Oct 13 2012, 12:14pm replied:

Then my suggestion is:

Player owned housing!

+2 votes     reply to comment
brolee
brolee Oct 13 2012, 1:06pm replied:

'Tireless running' hate walking everywhere. :)

+3 votes     reply to comment
Scentedwiind
Scentedwiind Oct 13 2012, 1:46pm says:

Combat please. It is the only reason I no longer enjoy playing Morrowind. I can enjoy the less than stellar graphics and sometimes messy character animations but please let me have more modern gaming combat.

Don't mind if it resembles Dark Messiah or Oblivion or even Dishonored but please let me gave more fluid combatants.

*note*(I have been a player of the series since Morrowind but no longer look fondly on this one aspect in light of its decedents)

+5 votes     reply to comment
Necrod
Necrod Oct 29 2012, 12:09pm replied:

That's not possible in Morrowind currently, combat is hard-coded..
It will be possible tho once OpenMW comes out.

+2 votes     reply to comment
Ballowers
Ballowers Oct 13 2012, 7:10pm says:

Make Morrowind Rebirth compatible with OpenMW once it's finished and released please :). Your modding is truly amazing I track Morrowind Rebirth once a week to see and read new updates :). I hope you continue to update this mod for many more years to come on your free time or when ever you get a chance at it.

+4 votes     reply to comment
faulk
faulk Oct 14 2012, 2:46am says:

how about a massive graveyard teeming with monsters? and there could be lots of tombs loaded with treasure. :D

I love exploring graveyards!

also, I know you only want one suggestion per person, but I thought that the shipwrecks were one of the most interesting things in morrowind. more shipwrecks would be cool. :D

+2 votes     reply to comment
Executor-64-
Executor-64- Oct 14 2012, 9:40am says:

goddamn it industrialpolygons' idea was kinna what i was going for xD

So I will have to say: take standard skeleton race mod and make a small skelleton settlement in the swamp region somewhere around hla oad
(was thinking of tombstones drowned in the swamp - from where the skeletons exited and they out a little fence made of bones around that location, kinna like a little fort. An underground level beneath that would be nice, there you could find a tomb made long ago that drowned in the unstable swamp soil)
skeletons npc would be awesome (again skeleton race is already there), maybe you could talk to them but most of them would just say "ssskkkhhh"
or "rrrrkkkkkk", but it would be cool if the oldest one there-their king or something could speak normal just enough to explain what it is that happened to them

*btw I agree with sceentedwiind combat is holding the entire game back (and by so this mod). Is there no way to make a "oblivion combat slowed down 70% or something through code patch or whatnot?

+2 votes     reply to comment
bzych09
bzych09 Oct 14 2012, 10:50am says:

Expand all the dungeons where the ash vampires reside
-Dagoth Araynys in Mamaea
-Dagoth Endus in Endusal
-Dagoth Gilvoth in Dagoth Ur
-Dagoth Odros in Odorosal
-Dagoth Tureynul in Tureynulal
-Dagoth Uthol in Kogoruhn
-Dagoth Vemyn in Vemynal

This is similar to darknut's greater dwemer ruins but he never completed all of them. I would love to see these dungeons filled with Lore, rich history, mystery, cliffhangers and maybe even prophesies from the future. I think it would add a real climax to the ending. I don't know if killing the ash vampires ever weaken Dagoth Ur in vanilla but with you could also make the Dagoth Ur fight alot more epic with stages or e.ven phases within it

+2 votes     reply to comment
Lacedaemonius
Lacedaemonius Oct 16 2012, 3:54am says:

OpenMW compatibility

+2 votes     reply to comment
trancemaster_1988
trancemaster_1988 Oct 16 2012, 7:32am replied:

Already is! :)

+4 votes     reply to comment
Sigilstone17
Sigilstone17 Oct 28 2012, 12:46am says:

I've always disliked the loneliness of being out and about, how about adding Fallout 3 style random events? Like bands of adventurers wandering around and delving into dungeons that can be temporary allies (that you can follow and help, or will follow and help you at higher levels.) Perhaps even a whole guild around that (No real questline, just more like side-quests involving dungeon-diving. Actually, there could a main questline centering around retrieving some of the harder-to-find artifacts)

All in all, more "life" and not just things to kill (although you totally could if you wanted to) out away from the towns and cities.

+2 votes     reply to comment
condemned84
condemned84 Nov 1 2012, 7:43pm says:

Hi!
Your mod is very great. I play Morrowind again, while I'm find your mod.

And here's my request:

I want hundreds of enemies, because there isn't very lot battles in the game. So I want more battles, in fact...

And there is a question, too!
Is your mod work fine with the Keening mod???

Condemned84

+2 votes     reply to comment
cheesybob1
cheesybob1 Nov 15 2012, 12:02pm says:

How 'bout a questline to own your own plantation, you can have slaves or pay them, and you can sell the produce to a town?

+1 vote     reply to comment
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