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Tripwire Interactive are pleased to announce the release of the modding and map making tools for Red Orchestra 2, available free to everyone that owns Red Orchestra 2!

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Tripwire Interactive are pleased to announce the release of the modding and map making tools for Red Orchestra 2, available free to everyone that owns Red Orchestra 2. While the limited functionality preview versions of the SDK have been available to select modders for a while, this release now makes the full capabilities of the Mod SDK available to everyone. Users can now make and publish everything from simple mods and mutators, through custom maps and on to full total conversion mods.

In-game screens PR Screens

Modders and map makers have been hard at work with the pre-release SDK and several great maps and mods are already coming together. For a preview of what is to come, check out these three total conversion mods already in production for Red Orchestra 2:

Rising Storm - Risingstormgame.com
In Country Vietnam - Incountrymod.com
Iron Europe - Ironeuropegame.com

And to check out all of the latest custom maps, mods, and content head on over to the modding section of the Tripwire Interactive forums:

Forums.tripwireinteractive.com

The Mod SDK is available to download from Steam, completely free to anyone that owns Red Orchestra 2. Just go to the tools tab in Steam and install the SDK. And if you don't already own Red Orchestra 2 head on over to the store page now (Store.steampoweredcom/app/35450/) and get it so you can join the fun and make the level, mod, or game mode of your dreams!

Comments
Havoc_frost
Havoc_frost

Let the creation of awesome mods start!

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elcidop
elcidop

Killing floor port now!

Reply Good karma Bad karma+11 votes
MasterionX
MasterionX

What's wrong with Killing Floor?

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joshino
joshino

I don't think he's pointing out any short comings just saying it would be nice to move onto a new engine.

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MasterionX
MasterionX

Killing Floor 2 from TWI would be better in that case. Not only new engine but new features, new characters, new weapons, new maps, new etc., etc.

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MasterionX
MasterionX

But most importantly, new DOSH!

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[Q]uik
[Q]uik

the engine it is in works very fine.. and if anything a KF2 would be best

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BabylonDemolitionist
BabylonDemolitionist

You're silly. =P

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MasterionX
MasterionX

In a good way or in a bad way? :\

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SamVision
SamVision

Needs some zombie mods

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Herr_Sturmführer
Herr_Sturmführer

Finally someone can make the game how it was originally intended.

Sturm.

Reply Good karma Bad karma+14 votes
Bish91
Bish91

Couldnt agree more oppo needs more large scale armoured maps for a start!

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DiplexHeated
DiplexHeated

Very true.

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xalener
xalener

Maybe someone could make it so everything isn't so shiny?

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N3uR0m4nT3
N3uR0m4nT3

(buried)

Or so ******.

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JonathanPL
JonathanPL

or so "GTFO lousy troll".

Reply Good karma Bad karma+3 votes
Kyou.
Kyou.

I admit I lol'd

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[Q]uik
[Q]uik

I find it to be rather gritty :S

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dunadan101
dunadan101

A DH port on RO2 would be so epic !!!

The way it is now even an Osfront port would be a hundred times better than what RO2 vanilla has to offer.

And maybe people would actually play the game.

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c4ble
c4ble

Afaik the Darkest Hour guys are working on DH2 based on UDK... so a port to RO2 would be pointless imho since they have access to a much newer version of Unreal Engine 3...but I agree with you that it would be awesome to get that DH/RO1 feeling back...especially since RO2 was such a disappointment!

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Dr.Goupyl
Dr.Goupyl

Yes ! That's a really good news !

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parhana
parhana

awesome news can't wait to see what the community can come up with :D

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medve
medve

go **** your zombiemods already

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MARiN3
MARiN3

great news !

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cinco
cinco

(buried)

why does every moron want a zombie mod? if you wanted zombies, you bought the wrong game, stupid.

but anyway, this will be great for the mapping community.

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EvilAngel
EvilAngel

Not reallyyy, I kinda brought RO2 just for the mods lol and a zombie one is one of them not because of Nazi zombies but for the simple fact that I love zombies! If there is the possibility of a zombie mod for people that like zombie mods then no they did not buy the wrong game.....

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Euphoria_21
Euphoria_21

Haha that's like asking cod fans why they want more cod games. If you don't like it, don't play it...

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BabylonDemolitionist
BabylonDemolitionist

Killing floor isnt a typical zombie game, having it on unreal 3 would be very nice.

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dunadan101
dunadan101

Why I've been a fan of tactical shooters since first RainbowSix, and still enjoy zombie games ... Don't be such an ***.

Anyway It's safe to say Tripwire, after the success of Killing Floor which I do enjoy a lot, will make something on the UE3.

Let's hope they won't **** up and then act like huge ***** toward their community like they did with RO2.

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MasterionX
MasterionX

By messing up, you mean turning it into CoD: NZ?

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[Q]uik
[Q]uik

they havent acted like total ***** you *******, they have actually communicated AND worked hard to FIX the problems.

that is, if you follow them on either facebook or twitter. If you dont then your argument is very invalid.

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Kark-Jocke
Kark-Jocke

God work :)

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koschi104
koschi104

money money money

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Comrade_Bear
Comrade_Bear

Sweet some one should really make a Nazi Zombies mod for RO2 just imagine the AWESOME Fun that would be!

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Oberst_Hessler
Oberst_Hessler

At last! Now the game can finally be resurrected! I was sick and tired of the censorship. Not to mention the German symbol...those wings are ridiculous, they should have at least let a simple Iron Cross instead of that :(

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kommandojoe
kommandojoe

I doubt there will be a whole lot of mods seeing as 95% of RO2's player base is bots. I'll stick to Ost-Front, DH, and MN.

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[Q]uik
[Q]uik

never noticed..

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Looter
Looter

lol, kind of a hypocrite dont you think? mare-nostrum is nothing but bots..

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orcus_35
orcus_35

Red Orchestra mods anticipation: Star Wars + Starship Troopers + Judge Dredd + WW1 + Stargate + Stalker + LOTR etc.

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Kark-Jocke
Kark-Jocke

Nice mod :)

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