Check out the video below for our 6th video log. This Update is all about the AI, some of the functionality of them and a demo on how they perform.
We have made a small test map to put the code through its paces. In the video I go over the basic abilities of our AI Cover system.
These enemies now are getting harder and harder to fight head on. You cant just charge in and expect not to be killed, your last name isn't Schwarzenegger you know ;)
This is a good thing, it gives us some very interesting options in fire fights, and when sneaking around maps and taking enemies by surprise.
Thanks for checking us out, we hope you like what you see, and don't forget to watch us for the latest updates and follow us on Youtube and Twitter.
Let us know if you would like to help out with Recruits, we are always looking for talented people especially:
- A Character Artist
- An Environment Modeller
- Character Animators
- A HUD Designer
- or anyone else who is motivated and passionate about Recruits