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Were you expecting a release for Entrenchment? Too bad! You get Rebellion instead. That final Entrenchment patch might come soon, if at all, but for now enjoy this. When extracted the mod is around 2.27 GB in size. The readme bundled with the rar can be seen at the bottom of this news article.

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Were you expecting a release for Entrenchment? Too bad! You get Rebellion instead. That final Entrenchment patch might come soon, if at all, but for now enjoy this. When extracted the mod is around 2.27 GB in size. The readme bundled with the rar can be seen at the bottom of this news article.

For SoaSE: Rebellion, your mods folder can be found in:
...\Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.XX

Mediafire.com
Mediafire.com
Mediafire.com
Mediafire.com

This release also includes the Vong. The AI will properly use their ships now, like the other factions. Also, I'm aware that there's some sort of crash occurring early-game due to either the Vong (most likely), Imperials, or NR. It's most likely related to abilities; I had an autosave of it but lost that save.

=============================================

Hello and welcome to the first release of Sins of a Galactic Empire for Sins of a Solar Empire: Rebellion! This version of the mod is currently in alpha, so there are some things missing, other things broken, though on the whole it runs fairly smoothly. There are some known issues with it:
-Abilities have a maximum of 2 levels, down from 3. This is a temporary thing, and was done in order to speed up the release of this alpha
-Titans (supercaps) currently have no abilities, this will be fixed in the future
-All maps are broken except for the Small Random map; Lavo, Ludo, and others are currently working on converting maps for use in SoGE in Rebellion
-Flagship victory doesn't work
-Research and Diplomatic victories will not work well
-Occupation victory is borked as the planet spawns without a militia, this is being worked on

If you ever experience a minidump, do the following:
1) Reload your latest autosave, continue as before the dump occured, to see if it happens again.
2) If it happens again, send in your latest autosave and tell us what factions you were using. Do not send the minidump log/report; we can't get any use out of it.

As with the beta of Entrenchment, SoGE uses stackable minimods.

To activate the mod, open the EnabledMods.txt file present in the aformented folder and edit in the mod like so (this includes all races, like file included in this rar; make sure to leave a blank space at the bottom of the txt file):

TXT
Version 0
enabledModNameCount 6
enabledModName "SoGE Beta Ent - Alliance"
enabledModName "SoGE Beta Ent - CIS"
enabledModName "SoGE Beta Ent - New Republic"
enabledModName "SoGE Beta Ent - Republic"
enabledModName "SoGE Beta Ent - Vong"
enabledModName "SoGE Beta Ent - CORE"

In order to reduce RAM, it's recommend to remove the modules/mini-mods that you aren't using, and update the enabledModNameCount accordingly. For example, if you're playing a game with the Empire, Alliance, and New Republic, you don't need to load up the CIS', Republic's, Vong's assets. It doesn't matter what order you load the mods in, as long as the CORE is on the bottom of the list.

22-05-2012
TEAM
=============================================
Evillejedi (Models, textures, ship stats)
Lavo (Ship stats, abilities, rigging, interface icons)
NovaCameron (Planets; models, textures, and stats)
Psychoak (Abilities and tons of debugging [1.0E would have taken another year without his help])
Warb_Null (Models, textures)
Evaders (Swrebellion.com Web support and general debugging)
sloosecannon (Coding, general debugging)
Chimaera (Ship stats)
Ludo Kreesh (SW music, interface icons, HUD work)
Ozwolf (Interface icons)
Pedro (SW music)
Many many beta testers, many who didn't do a damn thing thanks to those that gave us valuable feedback!

CREDITS
=============================================
GoaFan77, myfist0 (Modeling and texture assistance and other insight)
NomeMD (Sentinel model and icons)
the50first (Getting IA2/RaW's Malevolence's textures to work in SoGE, and help with the VSD II model)
Arvis Taljik (Malevolence's textures)
KrdaxDrkrun (All non-vanilla missiles and explosions are originally or were modified from his mod TotalEffects)
ZombiesRus5, harpo99999, soviet_belldandy (Various tools and code repositories which helped speed things up alot)
MrPhildevil (Interface icons)
Drone04 (Mon Calamari Heavy Carrier's original concept art)
dolynick, Uzii (dolynick's Galaxy Mod was integrated at one point in time, some remnants are still around)

Post comment Comments
Shadowmetroid
Shadowmetroid

Awesome! Gotta try this out :D

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Hotshot823
Hotshot823

some of the maps dont have planets that conect i just stops suddenly and you are by your self

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neronix17
neronix17

should maybe try reading the post, they said most maps arent working yet, just the small random and a couple others.

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hames1340462383
hames1340462383

I got this up and running last night and it worked pretty well(only played the random small map). It's pretty fun!

This is my first time playing the mod so I have some questions and feedback. What is the best way to get this to you and the other modders?

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Lavo Author
Lavo

Best way is to either PM me here or post on the SWR Warlords forums.

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hames1340462383
hames1340462383

Thanks for the reply.

Is this the correct link to the SWR Warlords forums?

forums.swrebellion.com/viewforum.php?f=593

Thanks.

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Lavo Author
Lavo

Yup, that's correct.

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calthal66
calthal66

Have you eneabled titans? i started a small game NR against the CIS but i could not see were to unlock the titan?

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Lavo Author
Lavo

Titans are ingame. They're called "supercapitals" or "supercaps" in this game; I'll be releasing a patch soon to fix some issues related them.

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방탄_수도사
방탄_수도사

downloading! hip HIP HAZZAR!!!

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tokage
tokage

where do i send the auto_save for mind dumps?

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Lavo Author
Lavo

Send them to me via PM.

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MagicalPaladin
MagicalPaladin

again minidump when i play 2 empire vs 2 new republic or 2 republic vs 2 cis on huge single map :(

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Lavo Author
Lavo

Odds are it's Rebellion's terrible memory usage.

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Lavo Author
Lavo

An update for everyone; I have been able to track down the Vong minidump error, the reason being their Spaceport and Refinery not working right. They're each trying to spawn a ship that isn't present in the game, one that was in the Entrenchment release, one that I removed from Rebellion as it was no longer in use (or so I thought).

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MagicalPaladin
MagicalPaladin

the mod foncting when i activate only 4 factions (+ core) i think is better to desactivate vong and new republic

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Lavo Author
Lavo

The NR shouldn't be causing issues.

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MagicalPaladin
MagicalPaladin

no but this is better for ram utilisation for me

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Lavo Author
Lavo

Ah I see, you're using the modularity as it's intended to be used.

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legend601st
legend601st

Will these Rebellion Mod be downloaded from desura

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ungainlybilliam
ungainlybilliam

im probally not doing this right but the mod isn't working. when i go into the active mods itshow they are enabled but i cant play it

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kyle_katarn67
kyle_katarn67

The militia forces are incredibly powerful

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