So, hello everyone, after a small rest I begining making Rebel Story Episode Two.
Now I am tell you about some new features that will be waiting you in episode two and about it at all.
At first It called "Highway 17a"(work name).
Here what will be in next episode.
In this time action place will be mountain road to c17 canals.
Secondly, I think to add combine sniper riffle, which replace the crossbow(but it just a plannes).
Thirdly I tell a bit about new effects, I am updating old hl2 rain, adding some particle, but it doesnt work as I want,but I am working on it.
Well, I planned make graphics a bit better(small FX tweaks)
Also I will add some new custom contend such as textures and may be models.
Thank you for your attention and don't forget about my mod...
Keep up the good work, can't wait for Ep. 2
What about episode one?
If you watch carefully you will see that it's released
make it so you can add it on to the one you did before .... undated !!
I enjoyed the first mod just found two things annoying. Too many locked doors ;-p
Other thing was the flashlight didn't last long. This is of course part of half life 2's defaults. I got around that by setting the following command variable in the game:
sv_infinite_aux_power "1"
That way the flashlight stayed on, didn't lose power. I was hoping to find a way to just make the flashlight stay on longer but couldn't find a command for that.
I also hoped there would be a walkthrough or hints. Some mods have them others don't. Helps if you get stuck.
Also looking forward to EP.2!