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News about the state of Proyect-Z development. Currently freezed

Posted by proteoma_studios on Apr 2nd, 2012

Hi all,

I'm the coder of this mod.

Some time ago that I do not give support to the mod, because of my involvement in small commercial projects, which have absorbed all my time.

For the moment, I will continue in this way, so realistically I will not be able to finish the 2.0 version of the mod. In addition, the Valve's Source engine is not the most suitable for further development of a project like this. I want to do things right, so I'll keep working hard to make this project with the resources it deserves.

If the day comes, ProyectZ will completely re-programmed with another game engine and will be a commercial project.

At the moment there are no plans to make public the source code.

Special thanks to forum user anita, which host the mod server. The website will remain online, and also game server until anita wants.

Thank you very much everyone for your support, suggestions and general help you have given me all this time.

Post comment Comments
nijbu
nijbu Apr 3 2012, 4:24am says:

Well, whilst sad for the future of this mod, this post is a happy one.
I would love to see this idea/project become much bigger than it is and look forward to seeing where you take this

+2 votes     reply to comment
Tottel
Tottel Apr 3 2012, 8:44am says:

I'm glad you posted something about the mod, even though it was obviously dead.

The source engine might not be suited for this kind of game, yet in its current state it already is the best zombie survival game I've ever played.

+2 votes     reply to comment
cunamo
cunamo Apr 4 2012, 5:59pm says:

i can second that the source engine is not the most suitable for something like this. that's why me reboot attempt with the Proyect-z mapper never went anywhere. unity 3D engine mite interest you its a good engine and an MMO can be made with it (battlestar galactica online runs on it).

+3 votes     reply to comment
Harton
Harton Apr 5 2012, 4:05am says:

Unity is too overrated, like angry birds. No, seriously i'm not sure that unity is the best engine to do it.

+2 votes     reply to comment
Daerchador
Daerchador May 11 2012, 8:26am says:

If you're still in need of a modeler, I'd give it a try, however I'll need a lot of Answers and I am not that good :p

+1 vote     reply to comment
PhyOS
PhyOS May 11 2012, 4:47pm says:

*Frozen.

+1 vote     reply to comment
theravenswolf
theravenswolf May 12 2012, 8:32am says:

I think that guys should use ID TECH 3 Engine if modified... There are is MD4 and MDR (<<< Skeletal Animation) for ID TECH 3 engine... Completed and I think that open arena also uses skeletal animation.

Anyway I think that ID Tech 3 would be suitable, maybe... IDk any other engine... that is suitable for MMO type

+1 vote     reply to comment
Pauljach
Pauljach Jul 18 2012, 6:58am says:

man me and my friends just started to get into this gam e:/

+1 vote     reply to comment
supagokuman2
supagokuman2 Aug 19 2012, 11:43pm says:

I have some suggestions that would really make this mod shine:
- Add more houses and buildings outside, and have them spread out.
- Add more levels, like hills and slopes.
- Add the SharpeYe and Legs additions from Garry's Mod, they would be EXCELLENT for this mod!!!1!
- Use more realistic weapons, the current ones don't even have any bobbing! I recommend using the CSS Realistic Weapons from Garry's Mod, or better yet, one of Siminov's weapons, since they have sprinting animations. Just reskin the hands to be bare, that way they are realistic.
- Add at least 5 more characters, if you have no 3D Modelers, then ask for permission to use some from Garrysmod.org users.
- Change the Merchant and Doctor skins from Kleiner & Eli to something new, again, if no models, see above idea.
- Add a selling feature to the merchant.
Please consider adding these features, they would make this mod so popular, I promise in the name of god. These will NOT fail you.

+1 vote     reply to comment
drakegamer
drakegamer Sep 24 2012, 5:55am says:

In the future when you do resume the mods developement I would be more than happy to contribute art assets ( 3D Models, Textures, Concept Art, Interface Art Design for a few examples) to help make this a fully realised game, mod or otherwise. I went to The Art Institute of Pittsburgh for Game Art and Design. So E-Mail me if you would like to take me up on my offer at drakevaliance@gmail.com

+1 vote     reply to comment
Philiperdude
Philiperdude Mar 5 2013, 8:25pm says:

HE's been silent for a year now. when will he keeps us updated? when?

+1 vote     reply to comment
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