After one of the most intensive work cycles in Project Reality history we are proud to announce that our hard work on PR v0.95 has finally concluded and a release date has been set for Project Reality v0.95:
Friday, October 15th, 2010 at 09:57:00
PRT (Project Reality Time) / UTC (Coordinated Universal Time)
Preload Project Reality v0.95 Now!
You can preload the Project Reality v0.95 now, allowing you to have the files on your computer and ready to go; when we officially release PR v0.95 you can immediately install it and jump straight into the game without delay! The password allowing you to run the installation files will be released automatically via the password page on Friday, October 15th, 2010 at 09:57:00.
Project Reality has reached a new level content richness, which means you must download and install all three installers for Project Reality v0.95 to function. There is no patch included with this release due to the large number of changes and newly added features. Any previous versions of Project Reality you have installed on your computer will be automatically removed during installation.
New Features and Changes
- 3D Scopes for all Handheld Scoped Weapons
- Underslung Grenade Launchers with Adjustable Range
- Deployable Mortars
- 2D Marker System
- Overhauled Commander UAV System
- Thermal Imaging for Ground and Air Vehicles
- Close Support Bridges
- New German Faction
- Over 10 New Vehicles and Over 40 New Weapons!
- New Custom Kit Geometries for Nearly 7 Factions!
- 4 New Maps: Burning Sands, Iron Eagle, Kokan and Wanda Shan
For a complete and comprehensive list of all the changes and newly added features in PR v0.95, please view the Project Reality v0.95 changelog:
Project Reality v0.95 Server Files
If you currently host a Project Reality game server, you should receive the server files for Project Reality v0.95 via the Server Admin Control Panel in the next few days, prior to the final release. If you are interested in hosting a new server, please follow the link below to apply for a server license.
If you are in the market for a new game server to host Project Reality, look no further than PR's officially endorsed server provider, Alpha Networks. Alpha Networks provide Project Reality game servers to the public at highly competitive prices, as well as dedicated servers, and first-class customer support.
In conclusion, the Reality Studios team would like to extend a few thanks. First and foremost, Alpha Networks, for providing the Project Reality development team with critical test and build servers. Without their support, PR v0.95 would have never been possible. We would also like to thank the entire PR community, the wider Battlefield 2 news community and last (but certainty not least!) the Black Sand Studio mod teams for playing and supporting Project Reality over the last 5 years.
im not gonna lie... i screamed like a girl when i saw this
Oh yea! Got all 3 Downloading right now. its gonna take a long while, but that's what sleep is for. Can't wait for this
lol
So...Damn...Awesome. :D
You guys never disappoint. Seriously. :D
Over 10 New Vehicles and Over 40 New Weapons!? OMG!
thats just too awesome!
I have some Questions for any bf2 vets or makers of the mod:
I havent had bf2 installed for a couple of years, what is the latest patch situation?
And what can you tell me about offline AI for PR?.
Latest patch is 1.5, you need to install patch 1.41 first if you don't have it.
whats wrong with the 1.5 full install?
well plane simple, it's not a full install :D
WHERE THE **** IS MY VIDEO CARD?!!!
wooooooooooo!!!! preloading as SOON as I get home!
Awesome screenshots! Im... hmmm whats a good word, Flaberghasted? If your not playing this already then why are you reading my comment? start the damn download!
we can't use enemy limited kits anymore!? boooooo =(
I hope for v1.0 we'll finally have a feature list that makes everyone happy =D, either way I can take a few changes, trying new things never hurt anyone.. onwards to battle!
Over 40 new weapons?
But you already had like 30 of them..
This is getting kinda crazy, I like variety, but when you have 6 different AK's with minor variations, that's just kinda annoying. :P
Why? AK-47, AKS-47 (With different stock, resulting in different weight and stuff, AK-74(slightly modernized version, also using 5.56), AK-74N (With plastic ((or would it be metal?)) handguards and stock) and AKS-74u (Short and lightweight version). That's all. They could even being implementing the AKM, for example.
40 NEW weapons, because theres plenty of NEW weapons,remember they added Germans and plenty of new weapons for other factions. Couple variations of others to and all are needed, its not like you're going to have to choose from 100 weapons in the loadout screen.
wow this will get me back in the real war been playing to much minecraft and urban terror haha. Looks intense as always!