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weve now got a account on moddb as you can see but you probably want to hear about the mod , so ill tell you about the mod we started in febuary or march this year ... i cant remember but weve completed a major block of the mod ... the designing in this mod we dont all have specific jobs (except the

Posted by arghr-animations on Jun 2nd, 2007

weve now got a account on moddb as you can see but you probably want to hear about the mod , so ill tell you about the mod
we started in febuary or march this year ... i cant remember but weve completed a major block of the mod ... the designing in this mod we dont all have specific jobs (except the coder) we just all focus on 1 part at a time heres sort of what it looks like

designing --> moddelling --> animating --> skinning --> collecting textures and sounds --> altering engine a little bit --> level designing -->testing --> creating art and making the screens and stuff look good --> releasing (for free as a downloadable)

umm you may be asking yourself why were using a game engine thats 9 years old? well this is our first mod and we wanted to make it with a less complicated engine then valve scource or doom3 but we wanted a engine that had good gameplay and was interactable so we chose the quake2 / half life engine ill try and keep you updated

3rd june 2007 (ad)

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