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It's been a long time since my last post, but don't worry, Dark Space Rings is developing nicely.

Posted by freakdave on Jan 22nd, 2013

It's been a long time since my last post, but don't worry,
Dark Space Rings is developing nicely. One of the latest changes involves a time limit per level.

You start with 15 seconds and every new ring you move towards will gain you additional 5
seconds. The faster you solve the level, the more points you will be awarded at the end of each level. I've also added win/lose screens and D-Pad support.

At the moment i am working on implementing a menu screen (Play, Options, Quit, etc...), leaderboards and of course more levels.
Each level needs to be
thoroughly tested though and this can take quite some time.

Here's a screenshot from the current Alpha build:

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freakdave Author
freakdave Jan 27 2013, 5:40pm says:

Here's a quick heads up:

I am working on a playable alpha demo that i will release as soon as i have fixed the last remaining bugs in my leader-boards code.
The question now is: WebPlayer or Standalone (PC, Linux, Mac) ?

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