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Turbo Run is close to alpha, watch the latest progress.

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With the cars driving physics in a playable state, and the first real track implemented, Turbo Run is finally shaping up into the game I had envisioned last spring. The track still needs some minor tweaks to allow smooth game play, and some more eye candy to break up the constant green scenery, but it came together quite well. While I make revisions to the track, AI opponents are next on the list programming wise. Path finding and avoidance for normal street traffic a swell as rival cars is already underway; aggressive police units soon after.

Comments
Sparky245
Sparky245

Looks fantastic, I'll keep an eye on this :)

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GossamerSolid
GossamerSolid

This looks really cool

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HunteR4708
HunteR4708

This looks very very great! Please, guys, don't ruin style of this game with modern things like motion blur, bloom, hdr etc.
I hope this game will be free? :)

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ivenoidea
ivenoidea

Don't know if upvoted for cool advice...

...or asking for free stuff

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Delko Author
Delko

The PC version will be free, the iOS and Android versions will cost money if they get made, since the versions of Unity required are pretty expensive.

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atum_ramirez
atum_ramirez

Why free? It looks like it's worth plenty to me. If it were a 2.99$ game would still be instant buy.

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Domineeto
Domineeto

My god...it's beautiful.

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MastaZavr
MastaZavr

Great!

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Jordizzle
Jordizzle

Looking super awesome, D!

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L1NQ4N
L1NQ4N

Awesome! :D

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Bugtrooper
Bugtrooper

You can only drift or can turn the car a bit more realistic in the later releases?

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claytonian
claytonian

It's supposed to be styled like the 80s d00d.

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Delko Author
Delko

The way the cars handle may change slightly to be lest drift prone, but its still going to be very arcade influenced.

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nlr
nlr

So awesome!

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SPY-maps
SPY-maps

great work!!! am tracking this one for a while now and the more i see things the more i love this game. looks all very good!!

keep up the great work!!
this game could be a success!!

leon

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SinKing
SinKing

There seem to be a lot of people here that never played an arcade racing game. In the 80's there was no 3D, so you could only shift the action on two or more layers. Outrun, e.g. might have been an inspiration for Turbo Run.

I've been loving this from the start and the way you are creating all aspects of that (retro) gameplay inside a 3D engine is very accurate. I didn't even figure it would play exactly like one of those games, until I saw the actual demo. It's something really special and a great choice of design.

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Elementalist
Elementalist

It looks like it could be really fun but the camera needs a bit of work in my opinion. There's a few corners that you can't really see enough of to approach and adjust because of the camera. It even looked in the video like you were experiencing that problem.

Other than that looks amazing!

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Delko Author
Delko

This is very true, we're already working on a different camera setup.

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excel0
excel0

does it use cell-shading animations? what resolutions are supported?

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Delko Author
Delko

There are no shaders being used, all of the models are fully self illuminated. Any shading you see is from the textures.

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Mr.Re@P3R
Mr.Re@P3R

Very nice its classic but looks so good gonna follow BTW does it have some upgrades like visual and engine tuning?

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Delko Author
Delko

non-visual performance upgrades are planned, but I cant make any promises.

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FreeFall89
FreeFall89

I just came, and did it again

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InStars
InStars

Hope it supports android accelerometers ;)

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gazornonplat
gazornonplat

Lovely and simple, nice retro graphics, very Outrun-esque overall.

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DarkneoXX
DarkneoXX

You should add some key features to each track, to make them easily recognizable.

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Computica
Computica

Nice, it reminds me of Cruisin USA.

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Ozi
Ozi

Traffic? didn't expect that :3

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