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today i have something special for Nod fans. Last time i have promissed that next time i show you Nod Montauk. Well it took me a while, but that moment is finally here. So i give you firs look at possible Nod Montauk.

Posted by Carnius on Apr 20th, 2013

Hallo everyone!
today i have something special for Nod fans. Last time i have promissed that next time i show you Nod Montauk. Well it took me a while, but that moment is finally here. So i give you firs look at possible Nod Montauk. I hope you like it as it is, but if not feel free to let me know what you dislike.

Right now it can be deployed into Fist of nod. For those who are not familiar with Tiberian Sun:Firestorm units (or do not remember), Fist of nod is sort of forward vehicle factory, that you can deploy and pack up again anywhere on map. List of vehicles produced on fist of nod is still in question, tech 1 is sure thing, but more advanced vehicles depends on ballance.

Secondary ability is broadcasting Nod propaganda. It think it fits well on this unit.

Subterranean move ability is also in question. I dont want to attach any drilling mechanism on the front for now, it would ruin the classic look of the montauk, but it can use all its lasers to drill trough earth. (that is why it get so many on the front) Still it might looks unbelievable. So i dont know about that yet.

And once again i need to remind you that its not ordinary unit, you need to capture special structure on map - The Tacitus Archive in order to deploy this unit into battle.

So that all for today. Enjoy new pictures and post your comments.
Until next time

Carnius

Post comment Comments
Gallade
Gallade Apr 20 2013, 10:35am says:

If anyone slags this epic BEAUTY then they aint right in the head! It looks amazing Carnius. Yet AGAIN you have blown me away with your skills! I don't think I'll live through the wait for v1.52! Well done and good luck!

+5 votes     reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 11:13am says:

The Montauk was a must and now is in the mod. Excellent.

What I like: all the abilities (fist of nod and propaganda)

What I think it should be implemented: definetly vibrating scalpels in the front (the model has already 3 in the front) + vibrating spikes in the sides/back.

What I don't like: AA laser. Montauk shouldn't be able to defend against air target, after all it's a ground support unit.

+2 votes     reply to comment
GooberTrooper
GooberTrooper Apr 20 2013, 12:24pm replied:

I believe the Montauk is supposed to be Nod's Epic Vehicle, like GDI's MKII Walker. The MKII can defend against air, so the Montauk should be able too. It makes sense to me as a balance factor.

Although... Dare I say, there may be too much laser involved with Nod at this point. Variety in their arsenal would be nice. But I will be understanding if I'm asking for too much.

+4 votes     reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 3:40pm replied:

True, but Carnius told that the primary epic assault unit is the Cyborg Commando (the counter to Mammoth II). Montauk works as support unit that provide to boos the army and make a sneaky production facility just behind the enemy's back. A fair weakness (if the spikes/scalpels will be added) should be its vulnerability against air units.

+1 vote     reply to comment
GooberTrooper
GooberTrooper Apr 20 2013, 7:10pm replied:

I see your point, but I still believe that having some AA capabilities fits a support unit. Even the CC lacks AA capabilities even though it's the primary epic assault unit.

+3 votes     reply to comment
FortressMaximus
FortressMaximus Apr 21 2013, 2:35am replied:

Because each unit should be able to be countered. Cyborg commando is smaller and cheaper than other epic units.
Mammoth II was always considered the "virtually invincible unit" and the only way to destroy it by outnumber it (using AT weapons). Montauk should be more "bastard" ans "sneaky" (sorry for my harsh definitions), and should be escorted in order to prepare a surprise attack. I don't see the point to add another AA unit in Nod Arsenal (especially a laser, AFAIK AA laser should be impossible to replicate for the Brotherhood).

+3 votes     reply to comment
Oaks
Oaks Apr 20 2013, 1:39pm says:

I nicknamed it myself "Basilisk king" for all those lasers.Can it maybe charge the Obelisk to its full potential like 3 basilisks?
Drilling mechanism,scalpels,spikes,dozers or not,it definitely needs to be able to do subterannean strikes.
In which numbers will the price be? (2500-4500 I guess)
How it will fare againts MKII?
I also deem AA questionable. We would need dozens of maps where you have TA just few steps out of your base.The deployed Fist of Nod would behave like normal factory,where higher tier units need requirement structures I guess.

+2 votes     reply to comment
nitebones
nitebones Apr 20 2013, 3:02pm says:

I think this is brilliant and for the units it can train I think it should be able to train all of the units bar the top tech like avatars

+2 votes     reply to comment
Smallchange
Smallchange Apr 20 2013, 8:48pm replied:

No, that's not balanced at all... Just appear and start producing Avatars behind someone? Hardly balanced... I'm thinking T2 might be balanced, but flametanks are really going to be superb if that becomes the case.

+2 votes     reply to comment
nitebones
nitebones Apr 21 2013, 6:25am replied:

I said all units but the top tech should be build able

+2 votes     reply to comment
WeejBoy
WeejBoy Apr 20 2013, 3:04pm says:

Just love this mod and it keeps getting better :)

+1 vote     reply to comment
tt0022
tt0022 Apr 20 2013, 4:49pm says:

its epic but to short in my eyes.
i think it should be longer

+2 votes     reply to comment
tt0022
tt0022 Apr 20 2013, 4:53pm replied:

for haters.
Media.moddb.com
the original is longer.

+2 votes     reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 4:57pm says:

If you look at the last pictures you will see the Montauk has 3 articulated modules. Aren't they enough?

+2 votes     reply to comment
tt0022
tt0022 Apr 20 2013, 5:01pm replied:

well they are longer each. i am not saying you need more modules, i am just saying that the original is longer.

+2 votes     reply to comment
FortressMaximus
FortressMaximus Apr 20 2013, 5:17pm replied:

It seems enough long to me, if it gets even more longer it will be hard to manouver it. This unit shouldn't be a copy of the original, but its natural evolution.

+2 votes     reply to comment
OminousSpudd
OminousSpudd Apr 20 2013, 5:01pm says:

The Montauk lives!

Seriously good work Carnius.

+1 vote     reply to comment
Sigilstone17
Sigilstone17 Apr 20 2013, 7:03pm says:

Very cool but when its deployed it should elongate or unfold in some way, not shrink because that makes no sense (an awesome feature would be it opens up and you can watch the unit inside being built but that might be way too much work or just flat out impossible.)

+1 vote     reply to comment
PurpleGaga27
PurpleGaga27 Apr 20 2013, 10:26pm says:

The Montauk = just great to have one.

Any chance of creating a CABAL Core Defender, Carnius?

0 votes     reply to comment
FortressMaximus
FortressMaximus Apr 21 2013, 2:04am replied:

Make CABAL as new faction...

+1 vote     reply to comment
Pablicio
Pablicio Apr 22 2013, 8:38am replied:

It would be interesting to see that. But it wouldn't make sense because:

Nod already has cyborgs. If they were removed, then:

-Harder Nod campaign missions, because the cyborgs and cyborg commando are really strong. Thus needed as guards or main assault units along with the avatars.

Other problem would be that Carnius should make new units and buildings for that. And that would delay even more the next release. Plus that he would need new quotes for each one of them. :/

+1 vote     reply to comment
FortressMaximus
FortressMaximus Apr 27 2013, 2:56am replied:

If the brotherhood leaves cyborgs to a new CABAL side then it will have new units to counterbalance it, for example the old fashioned Elite Cadre as heavy infantry armed with AT laser or AP particle beam, another nice comeback would be the chamaleon unit that may work in combo with shadow team as sneaky advanced infantry.

A whole CABAL faction is really easy to do (I made it for another mod with full structures, units, upgrades and abiliries). Off course it wouldn't be ready for 1.52, but for later versions. I don't understand thee meaning of "quotes".

+2 votes     reply to comment
Pablicio
Pablicio May 19 2013, 5:30pm replied:

Ah. I see the point now. Well then. At this point I agree.

And when I said "quotes" I meant the standart voices of the units when you click at 'em.

"Rifle Squad ready". -Rifle Squad.

"Down with GDI!". -Militant Squad.

"Kfsgkhemtsjige<thjnmsrfkrwehetmdsgkfdjm". -[Insert scrin unit here].

+1 vote     reply to comment
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TheNodCommander
TheNodCommander Apr 21 2013, 4:58am replied:

The Core Defender was destroyed in the final battle against CABAL in Firestorm.

+2 votes     reply to comment
nitebones
nitebones Apr 21 2013, 7:17am replied:

Maybe some one managed to scavenged one from the battle field and build more from that

+2 votes     reply to comment
tt0022
tt0022 Apr 21 2013, 1:45pm replied:

i thought Westwood wanted to make a return of cabal.

+2 votes     reply to comment
nitebones
nitebones Apr 21 2013, 5:01pm replied:

well it does not have to be cabal because we know Kane was making legion in between 2 and 3 so the new faction could be the superior legion not cabal

+1 vote     reply to comment
TheNodCommander
TheNodCommander Apr 26 2013, 7:25pm replied:

Kanes Wrath is not considered canon in TE.

+1 vote     reply to comment
LexXuzZ
LexXuzZ May 1 2013, 3:30pm replied:

Cabal wasn't destroyed

+1 vote     reply to comment
Pablicio
Pablicio May 19 2013, 5:36pm replied: +1 vote     reply to comment
TheNodCommander
TheNodCommander Apr 21 2013, 5:04am says:

A very interesting concept. I want it to be good, but I cannot tell before I get a chance to try it out in the actual game.

+1 vote     reply to comment
TheNodCommander
TheNodCommander Apr 21 2013, 7:24am says:

By the way. It should defenitely not have AA lasers; why would the Obelisks not fire at air units otherwise?

+3 votes     reply to comment
FortressMaximus
FortressMaximus Apr 21 2013, 10:42am replied:

Because the Brotherhood in C&C2 nor in C&C3 was able to replicate that technology. The obelisk of darkness was mystery (noone knows if it was a laser or a particle beam or an undulation beam...) and generally air units are faster than ground units (even supersonic) the aiming with a laser may be problematic.

+1 vote     reply to comment
TheNodCommander
TheNodCommander Apr 28 2013, 8:00am replied:

Exactly. And if the Obelisks Nod uses in C&C3 cant do that either, then the Montauk shouldnt.

+3 votes     reply to comment
supjay
supjay Apr 22 2013, 3:26am says:

Awesome stuff. This is looking better and better.

+1 vote     reply to comment
Fr0styN1nja
Fr0styN1nja May 1 2013, 11:51am says:

the montauk should come out of the ground when you buy it like the ambush

+1 vote     reply to comment
Tameius
Tameius May 24 2013, 7:19pm says:

Interesting: However Juggernauts along with Mammoth Tank Apc garrisoned with Missile squad and Zone Trooper booya baby equals! One dead FIst of Nod War Factory!

+1 vote     reply to comment
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